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Farsight Studios
The Pinball Arcade / Farsight Studios
Platform Specific
Playstation 3
WOW... Is Cirqus Voltaire this hard on the real thing?
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<blockquote data-quote="Sean DonCarlos" data-source="post: 27934" data-attributes="member: 152"><p>The iOS version is severely out of whack at the moment, I wouldn't judge the table based solely on iOS play. The 360 version is nearly perfect (and no, it doesn't make you play multiball with dead flippers and your nose on the plunger).</p><p></p><p>For those having difficulty with the table being a drain monster, you want to remember to keep the ball out of the inlane/outlane areas entirely, and you do this by minimizing side-to-side motion. Cirqus Voltaire, more than any other table currently on TPA (with the possible exception of TOTAN), punishes excess horizontal movement. This means proactive nudging to keep balls off those slingshots. </p><p></p><p>If you do end up with a ball heading for the gutters, you want to nudge hard diagonally toward the center in an attempt to pop the ball back over the sling. If that fails or the ball is coming in from above, use a <em>light</em> nudge to get the ball in the inlane. A hard nudge will bounce the ball off the side of the sling and send it right down the outlane.</p><p></p><p>For more extensive advice, consult the thread here: <a href="http://digitalpinballfans.com/showthread.php/1538-CV-Tactics-and-Strategies" target="_blank">CV Tactics and Strategies</a>.</p></blockquote><p></p>
[QUOTE="Sean DonCarlos, post: 27934, member: 152"] The iOS version is severely out of whack at the moment, I wouldn't judge the table based solely on iOS play. The 360 version is nearly perfect (and no, it doesn't make you play multiball with dead flippers and your nose on the plunger). For those having difficulty with the table being a drain monster, you want to remember to keep the ball out of the inlane/outlane areas entirely, and you do this by minimizing side-to-side motion. Cirqus Voltaire, more than any other table currently on TPA (with the possible exception of TOTAN), punishes excess horizontal movement. This means proactive nudging to keep balls off those slingshots. If you do end up with a ball heading for the gutters, you want to nudge hard diagonally toward the center in an attempt to pop the ball back over the sling. If that fails or the ball is coming in from above, use a [I]light[/I] nudge to get the ball in the inlane. A hard nudge will bounce the ball off the side of the sling and send it right down the outlane. For more extensive advice, consult the thread here: [URL=http://digitalpinballfans.com/showthread.php/1538-CV-Tactics-and-Strategies]CV Tactics and Strategies[/URL]. [/QUOTE]
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Farsight Studios
The Pinball Arcade / Farsight Studios
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WOW... Is Cirqus Voltaire this hard on the real thing?
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