Captain B. Zarre
New member
- Apr 16, 2013
- 2,253
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So, at request, I was able to head into a record shop in Atlantic Beach that had 3 pinball machines in it after shopping for materials at Target. It literally was one-and-a-half hours of shopping before I could play, because it took FOREVER for my parents to find Balmex. And when I finally did get to the record shop, the door was locked... but the owner (outside the store) unlocked it and allowed me in! I was the only person there - and the machines were all mine to enjoy
There were 3 pinball machines in it that were all in good cosmetic shape and nice games overall: Dr. Dude, The Shadow, and AC/DC Pro. I had a chance to play all of them... and let me tell you, it was something.
Dr. Dude - This one has just arrived to the place a month ago and is covered in LEDs. Unlike most examples of DD on location this one had minimal cabinet fade and was definitely a neat piece of art. Because this one was new, they still haven't made proper adjustments to it (ex. left coin door was blocked, right coin door accepted games with 1 quarter). Despite this, the game played as well as it's Pinball Arcade conversion, and I learned how to truly enjoy this game while it lasted. I was able to spot all Elements of Coolness manually, and got SO close to getting SuperDude Multiball until the ball bricked out of the dang saucer. It was still a nice game though, and it was also on 5-ball play, so that boosted my enjoyment of it.
The Shadow - This currently has to be the most "pimped-out" Shadow that has ever been on location. Not only does it feature the alternate backglass and alternate instruction cards from Pinside, the game is covered with cosmetic mods. The ramps were powder-coated yellow, to further fit with the daggers over the ramp diverters. Every gimmick the game had to offer, including the Battlefield and Sanctum, worked beautifully with no malfunctions. However, the machine was at a slight left slant, so making the shot that collects extra balls was near-impossible. I was still able to start scenes by shooting the side saucer despite this. Overall, it's one of the nicest machines I've ever seen.
AC/DC Pro: Compared to the Premium I play at Lanes & Games all the time, this one was actually in better shape. The game played as it should, with the cannon properly functioning and everything working correctly. The playfield was at a perfect pitch, and so, I could shoot every shot with no problem. AC/DC does feel a bit weird without the hell mini-playfield, but even with that Angus head, it played well, as good as Stern Star Trek now.
Throughout all my games, I spent most of my time on The Shadow. I had watched videos of the game prior to my visit, so it was easier to grasp than without it. Scenes were tough to start, but I didn't care because I was busy enjoying the multiball modes. It was a great trip, and I can't wait to head there again!
There were 3 pinball machines in it that were all in good cosmetic shape and nice games overall: Dr. Dude, The Shadow, and AC/DC Pro. I had a chance to play all of them... and let me tell you, it was something.
Dr. Dude - This one has just arrived to the place a month ago and is covered in LEDs. Unlike most examples of DD on location this one had minimal cabinet fade and was definitely a neat piece of art. Because this one was new, they still haven't made proper adjustments to it (ex. left coin door was blocked, right coin door accepted games with 1 quarter). Despite this, the game played as well as it's Pinball Arcade conversion, and I learned how to truly enjoy this game while it lasted. I was able to spot all Elements of Coolness manually, and got SO close to getting SuperDude Multiball until the ball bricked out of the dang saucer. It was still a nice game though, and it was also on 5-ball play, so that boosted my enjoyment of it.
The Shadow - This currently has to be the most "pimped-out" Shadow that has ever been on location. Not only does it feature the alternate backglass and alternate instruction cards from Pinside, the game is covered with cosmetic mods. The ramps were powder-coated yellow, to further fit with the daggers over the ramp diverters. Every gimmick the game had to offer, including the Battlefield and Sanctum, worked beautifully with no malfunctions. However, the machine was at a slight left slant, so making the shot that collects extra balls was near-impossible. I was still able to start scenes by shooting the side saucer despite this. Overall, it's one of the nicest machines I've ever seen.
AC/DC Pro: Compared to the Premium I play at Lanes & Games all the time, this one was actually in better shape. The game played as it should, with the cannon properly functioning and everything working correctly. The playfield was at a perfect pitch, and so, I could shoot every shot with no problem. AC/DC does feel a bit weird without the hell mini-playfield, but even with that Angus head, it played well, as good as Stern Star Trek now.
Throughout all my games, I spent most of my time on The Shadow. I had watched videos of the game prior to my visit, so it was easier to grasp than without it. Scenes were tough to start, but I didn't care because I was busy enjoying the multiball modes. It was a great trip, and I can't wait to head there again!