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Your pinball innovations if you were a pinball machine builder.
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<blockquote data-quote="Dutch Pinball ball" data-source="post: 6327" data-attributes="member: 448"><p>I played pinball whole my life, and i have see it rise and crash. And off course the machines looks and plays different 30 years back then now.</p><p></p><p>But when we look at the newest sterntables, the real innovations, i cant see. Ok, new software, not a small part, but for the gameplay, it does not really mather. (or am i wrong?)</p><p></p><p>We saw pinball 2000, with a cabinet and a mirrored videogame combined. </p><p></p><p></p><p>But after all, gameplaywise, barely nothing changed in whole those years.</p><p></p><p></p><p>For example, the flippers. Its push or dont push. And they go or dont go. Will there be in future a real machine who is gonne play with this? Make it analog for example? Or in some modes make them go faster, or slower, or in drunk mode swap left and wright. You can think of many things. (hmm, now i am typing they did something with the flippers, in some games you can use those buttons for a DMD game)</p><p></p><p>That kind of stuff. As far i know it never happened. I think this could work, and can be fun and adding to the gameplay.</p><p></p><p></p><p>Another new thing can be is the new screens which are currenlty in development: transparant screens. Now, this can be a bit pinball2000-ish, but its not what i mean.</p><p></p><p>You dont have a monitor at top, but the glass of the machine itself is a monitor, the wole part of it.</p><p></p><p>So when playing, and you get games, or you hit something, it can show it direct on the glas. It can show shots easy. It can disguise a part of the table for a while. it can do all sorts of things. It can be a trasparant touchscreen for all sort of stuff. </p><p></p><p></p><p>So, my 2 new pinball innovations when i was making real machines, i would take a closer look at those 2.</p><p></p><p>1. make options for flippers, analoog, more games, swap, drunk, fast, slow, etc.</p><p>2. use transparant screens as top glass. Adds a zillion features and options.</p><p></p><p></p><p></p><p>What if you would make real machines, which innovations or new things would you bring into your machine when you only look at gameplay?</p></blockquote><p></p>
[QUOTE="Dutch Pinball ball, post: 6327, member: 448"] I played pinball whole my life, and i have see it rise and crash. And off course the machines looks and plays different 30 years back then now. But when we look at the newest sterntables, the real innovations, i cant see. Ok, new software, not a small part, but for the gameplay, it does not really mather. (or am i wrong?) We saw pinball 2000, with a cabinet and a mirrored videogame combined. But after all, gameplaywise, barely nothing changed in whole those years. For example, the flippers. Its push or dont push. And they go or dont go. Will there be in future a real machine who is gonne play with this? Make it analog for example? Or in some modes make them go faster, or slower, or in drunk mode swap left and wright. You can think of many things. (hmm, now i am typing they did something with the flippers, in some games you can use those buttons for a DMD game) That kind of stuff. As far i know it never happened. I think this could work, and can be fun and adding to the gameplay. Another new thing can be is the new screens which are currenlty in development: transparant screens. Now, this can be a bit pinball2000-ish, but its not what i mean. You dont have a monitor at top, but the glass of the machine itself is a monitor, the wole part of it. So when playing, and you get games, or you hit something, it can show it direct on the glas. It can show shots easy. It can disguise a part of the table for a while. it can do all sorts of things. It can be a trasparant touchscreen for all sort of stuff. So, my 2 new pinball innovations when i was making real machines, i would take a closer look at those 2. 1. make options for flippers, analoog, more games, swap, drunk, fast, slow, etc. 2. use transparant screens as top glass. Adds a zillion features and options. What if you would make real machines, which innovations or new things would you bring into your machine when you only look at gameplay? [/QUOTE]
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