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Real Pinball
Your pinball innovations if you were a pinball machine builder.
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<blockquote data-quote="RetroDude" data-source="post: 6432" data-attributes="member: 187"><p>The P3 machine is interesting, but it's basically going to always be a wide open playfield, just different spots to aim for based on the current video mode.</p><p>Without pop bumpers, ramps, roll-overs, etc... the ball reaction and aim is always going to be the same. Lots of flash, skill level for playing in different modes wouldn't be quite the same. </p><p></p><p>Doing much to change how flippers work (variable strength, swapping them, etc.) is somewhat like the change from the early wood-rail tables to what we consider modern machines. It was a game changer.</p><p>Personally, I believe that sort of change would turn it into something that's not really pinball anymore, as it is currently recognized.</p><p></p><p>Sure, some machines have more than two flippers... but they still work the same way.</p></blockquote><p></p>
[QUOTE="RetroDude, post: 6432, member: 187"] The P3 machine is interesting, but it's basically going to always be a wide open playfield, just different spots to aim for based on the current video mode. Without pop bumpers, ramps, roll-overs, etc... the ball reaction and aim is always going to be the same. Lots of flash, skill level for playing in different modes wouldn't be quite the same. Doing much to change how flippers work (variable strength, swapping them, etc.) is somewhat like the change from the early wood-rail tables to what we consider modern machines. It was a game changer. Personally, I believe that sort of change would turn it into something that's not really pinball anymore, as it is currently recognized. Sure, some machines have more than two flippers... but they still work the same way. [/QUOTE]
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