Zsolt
A.S.K. Homework
- Apr 2, 2013
- 595
- 1
We have decided that all ports will get the same version number, so tracking of issue/change will be much easier. As well as all ports will have the same new features etc.
Also this update will be the biggest one since Zaccaria has been available because beside of tones of fixes many new features will be implemented.
All right, the new update is going to be finished and includes the following features and fixes:
[NEW FEATURES]
FREE CAM offers you to walk around the table.
DYNAMIC LIGHT effect for ball and flippers.
LED MOD that changes color of the lightmaps during playing. There are 3 choices: Original (Orange), LED (White) and RGB LED (Random).
FLIPPER and BALL ROLLING volume settings, so these sound effects can be adjustable individually.
MENU SYSTEM has been renewed by more clear and easier handling of settings submenus.
MOTION BLUR effect that makes ball more realistic in rolling.
GLOW effect on full screen that makes rendering more vivid.
IMPROVED FLIPPER PHYSICS that features such flipper tricks as Tap Pass.
CAMERA LOCK feature offers that any camera view can be locked.
GLOW effect around playfield lamps that makes those lamps have more light-like effect (only Locomotion table has this effect for test).
REFLECTION effect on the playfield that reflects objects on the playfield.
[FIXES/CHANGES]
ADDED a new pinball table, MOON FLIGHT.
RENEWED playfield art for DEVIL RIDERS.
UPDATED table pictures at the information screen.
FIXED top lane lamps that never activated on STRIKE.
FIXED flashing big lamps of special spot target on FUTURE WORLD.
FIXED automatic drop target activation for both spinners on FIRE MOUNTAIN.
FIXED left outlane that led the ball to wrong lane on MAGIC CASTLE.
TUNED slingshot power that was stronger twice on STAR'S PHOENIX.
FIXED right ramp where the ball stuck occasionally on STAR'S PHOENIX.
FIXED left lane that led the ball to outline not inlane on PINBALL CHAMP '82.
FIXED scoring of left spinner on CIRCUS.
TUNED direction and speed of kickout hole on HOUSE OF DIAMONDS.
FIXED missing flipper shadow on HOUSE OF DIAMONDS and FUTURE WORLD.
REMOVED unnecessary pins at both outlanes on STRIKE.
FIXED accidentally activation issue of 2nd playfield on DEVIL RIDERS.
FIXED score issue of the right spinner on AEROBATICS.
FIXED right upper metal part where small ball was stuck on occasion on SHOOTING THE RAPIDS.
FIXED change sequence of top green lamps on COMBAT.
FIXED metal pin at right outlane that leads the ball back to the playfield on AEROBATICS.
FIXED right upper gate that made the ball stuck after launch on EARTH WIND FIRE.
FIXED some rubber materials which caused wrong bouncing on MYSTIC STARS.
FIXED backglass reflection textures in dark mode on AEROBATICS, CIRCUS and COMBAT.
FIXED shoot out issue of gun canal that gave a bad impulse to the ball on COMBAT.
FIXED wrong reflection of backglass on AEROBATICS, CIRCUS and COMBAT.
FIXED missing startup music on CLOWN.
FIXED missing startup sound effects on FUTURE WORLD.
FIXED left spinner that rotated too less on CIRCUS and AEROBATICS.
Also this update will be the biggest one since Zaccaria has been available because beside of tones of fixes many new features will be implemented.
All right, the new update is going to be finished and includes the following features and fixes:
[NEW FEATURES]
FREE CAM offers you to walk around the table.
DYNAMIC LIGHT effect for ball and flippers.
LED MOD that changes color of the lightmaps during playing. There are 3 choices: Original (Orange), LED (White) and RGB LED (Random).
FLIPPER and BALL ROLLING volume settings, so these sound effects can be adjustable individually.
MENU SYSTEM has been renewed by more clear and easier handling of settings submenus.
MOTION BLUR effect that makes ball more realistic in rolling.
GLOW effect on full screen that makes rendering more vivid.
IMPROVED FLIPPER PHYSICS that features such flipper tricks as Tap Pass.
CAMERA LOCK feature offers that any camera view can be locked.
GLOW effect around playfield lamps that makes those lamps have more light-like effect (only Locomotion table has this effect for test).
REFLECTION effect on the playfield that reflects objects on the playfield.
[FIXES/CHANGES]
ADDED a new pinball table, MOON FLIGHT.
RENEWED playfield art for DEVIL RIDERS.
UPDATED table pictures at the information screen.
FIXED top lane lamps that never activated on STRIKE.
FIXED flashing big lamps of special spot target on FUTURE WORLD.
FIXED automatic drop target activation for both spinners on FIRE MOUNTAIN.
FIXED left outlane that led the ball to wrong lane on MAGIC CASTLE.
TUNED slingshot power that was stronger twice on STAR'S PHOENIX.
FIXED right ramp where the ball stuck occasionally on STAR'S PHOENIX.
FIXED left lane that led the ball to outline not inlane on PINBALL CHAMP '82.
FIXED scoring of left spinner on CIRCUS.
TUNED direction and speed of kickout hole on HOUSE OF DIAMONDS.
FIXED missing flipper shadow on HOUSE OF DIAMONDS and FUTURE WORLD.
REMOVED unnecessary pins at both outlanes on STRIKE.
FIXED accidentally activation issue of 2nd playfield on DEVIL RIDERS.
FIXED score issue of the right spinner on AEROBATICS.
FIXED right upper metal part where small ball was stuck on occasion on SHOOTING THE RAPIDS.
FIXED change sequence of top green lamps on COMBAT.
FIXED metal pin at right outlane that leads the ball back to the playfield on AEROBATICS.
FIXED right upper gate that made the ball stuck after launch on EARTH WIND FIRE.
FIXED some rubber materials which caused wrong bouncing on MYSTIC STARS.
FIXED backglass reflection textures in dark mode on AEROBATICS, CIRCUS and COMBAT.
FIXED shoot out issue of gun canal that gave a bad impulse to the ball on COMBAT.
FIXED wrong reflection of backglass on AEROBATICS, CIRCUS and COMBAT.
FIXED missing startup music on CLOWN.
FIXED missing startup sound effects on FUTURE WORLD.
FIXED left spinner that rotated too less on CIRCUS and AEROBATICS.
Last edited: