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Zaccaria / Magic Pixel Pinball Games
Zaccaria Pinball - new physics engine
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<blockquote data-quote="Flipper bump" data-source="post: 162775" data-attributes="member: 4054"><p>Hi Zsolt, wow., this new engine really makes the difference and so great to notice big progressions between the first and the second video with some tweaks here and there <img class="smilie smilie--emoji" loading="lazy" alt="👍" title="Thumbs up :thumbsup:" src="https://cdn.jsdelivr.net/joypixels/assets/6.6/png/unicode/64/1f44d.png" data-shortname=":thumbsup:" /></p><p></p><p>Yesterday i played some Locomotion while having the gameplay of the second vid in mind and man, whata difference !!, </p><p></p><p>There's somuch more action and bounce between the ball and rubber objects happening on the table with less stiffness and it looks much more alive, i also notice much less draining on the video (hopefully on the other tables too) and specially the flipper action and control clearly improved.</p><p></p><p>So for a first release we are coming pretty close, though a noticable difference when comparing the vids of real Zaccs with the second video is the difference in ball speed sometimes.</p><p></p><p>Sometimes when the ball bounces between rubber objects its going so fast that it becomes pretty difficult to follow the ball movements, and as far as i can see this is not occuring on the real Zaccs which such a speed, but im sure with some finetuning here and there a nice balanced setting can be found.</p><p></p><p>Cant wait to check it out and im specially curious how the other tables will react to the new physics, a BIG compliment to you Guys <img class="smilie smilie--emoji" loading="lazy" alt="👍" title="Thumbs up :thumbsup:" src="https://cdn.jsdelivr.net/joypixels/assets/6.6/png/unicode/64/1f44d.png" data-shortname=":thumbsup:" /></p><p></p><p>O, and the layout of the homescreen looks somuch better !</p></blockquote><p></p>
[QUOTE="Flipper bump, post: 162775, member: 4054"] Hi Zsolt, wow., this new engine really makes the difference and so great to notice big progressions between the first and the second video with some tweaks here and there 👍 Yesterday i played some Locomotion while having the gameplay of the second vid in mind and man, whata difference !!, There's somuch more action and bounce between the ball and rubber objects happening on the table with less stiffness and it looks much more alive, i also notice much less draining on the video (hopefully on the other tables too) and specially the flipper action and control clearly improved. So for a first release we are coming pretty close, though a noticable difference when comparing the vids of real Zaccs with the second video is the difference in ball speed sometimes. Sometimes when the ball bounces between rubber objects its going so fast that it becomes pretty difficult to follow the ball movements, and as far as i can see this is not occuring on the real Zaccs which such a speed, but im sure with some finetuning here and there a nice balanced setting can be found. Cant wait to check it out and im specially curious how the other tables will react to the new physics, a BIG compliment to you Guys 👍 O, and the layout of the homescreen looks somuch better ! [/QUOTE]
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Zaccaria / Magic Pixel Pinball Games
Zaccaria Pinball - new physics engine
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