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Magic Pixel
Zaccaria / Magic Pixel Pinball Games
Zaccaria Pinball - PC Steam beta
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<blockquote data-quote="Spork98765" data-source="post: 241713" data-attributes="member: 5544"><p>One thing that is really bugging me right now after almost 90 minutes of play is the way the tracking cam and the plunge cam interact.</p><p></p><p>The plunge cam view isn't centred, you are looking at the table from the L Front corner towards the plunger rod. When you plunge this causes the view to shift up, and the table is then rotated clockwise slightly. It does correct itself, but usually as the ball is rolling down towards the flippers. This 3 direction movement is not acceptable.</p><p></p><p>Centre, or rather square, the plunge cam view. </p><p></p><p>Either make the tracking cam faster, or do something to ensure the static cam works.</p><p></p><p>I am finding on many tables by the time the tracking cam gets to the top of the table on plunge the ball is already at the flippers at the bottom of the table. This isn't a GPU issue, as I am averaging well over 120 FPS. Tested this a bit further: lowered reflection settings from realistic to "all objects" and my FPS went to over 300 on each table, but this still makes no difference on the plunge/tracking issues. Even the "locked" default camera 1 has issues with the camera moving around just after plunge.</p></blockquote><p></p>
[QUOTE="Spork98765, post: 241713, member: 5544"] One thing that is really bugging me right now after almost 90 minutes of play is the way the tracking cam and the plunge cam interact. The plunge cam view isn't centred, you are looking at the table from the L Front corner towards the plunger rod. When you plunge this causes the view to shift up, and the table is then rotated clockwise slightly. It does correct itself, but usually as the ball is rolling down towards the flippers. This 3 direction movement is not acceptable. Centre, or rather square, the plunge cam view. Either make the tracking cam faster, or do something to ensure the static cam works. I am finding on many tables by the time the tracking cam gets to the top of the table on plunge the ball is already at the flippers at the bottom of the table. This isn't a GPU issue, as I am averaging well over 120 FPS. Tested this a bit further: lowered reflection settings from realistic to "all objects" and my FPS went to over 300 on each table, but this still makes no difference on the plunge/tracking issues. Even the "locked" default camera 1 has issues with the camera moving around just after plunge. [/QUOTE]
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Zaccaria / Magic Pixel Pinball Games
Zaccaria Pinball - PC Steam beta
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