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Magic Pixel
Zaccaria / Magic Pixel Pinball Games
Zaccaria Pinball - Update v1.3
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<blockquote data-quote="night" data-source="post: 79931" data-attributes="member: 493"><p>I think you can get a very realistic feeling of chrome by just texture mapping. Of course it's reflections won't respond to the environment as they will be just static images on a 3D object. But it's not an easy job, chrome is reflection, you have to figure out a texture map that, when wrapped around an object, gives the illusion of reflective chrome.</p><p></p><p>edit: TPA has good and bad looking chrome, it depends what table you are looking at. TPA looks very slick and polished, bad chrome will be much more obvious on TPA tables. Zaccaria tables are vintage looking, the chrome has been given a dirty metal texture. (And probably for some technical reason).</p></blockquote><p></p>
[QUOTE="night, post: 79931, member: 493"] I think you can get a very realistic feeling of chrome by just texture mapping. Of course it's reflections won't respond to the environment as they will be just static images on a 3D object. But it's not an easy job, chrome is reflection, you have to figure out a texture map that, when wrapped around an object, gives the illusion of reflective chrome. edit: TPA has good and bad looking chrome, it depends what table you are looking at. TPA looks very slick and polished, bad chrome will be much more obvious on TPA tables. Zaccaria tables are vintage looking, the chrome has been given a dirty metal texture. (And probably for some technical reason). [/QUOTE]
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Zaccaria / Magic Pixel Pinball Games
Zaccaria Pinball - Update v1.3
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