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Zaccaria / Magic Pixel Pinball Games
Zaccaria Pinball - update v1.7
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<blockquote data-quote="DeeEff" data-source="post: 98434" data-attributes="member: 2188"><p>I'm one of the top 3 (GC ID = "No Brakes!"), I play 3 balls (not 5), and these physics settings:</p><p></p><p>Game Mode: Custom (of course)</p><p>Playfield Tilt: 5.5</p><p>Flipper Force: 5.25</p><p>Rubber Elasticity: 65</p><p>Ball Friction: 50</p><p>Slingshot Force: 3</p><p>Bumper Force: 3.5</p><p>Ball Velocity: 325</p><p></p><p>I find Zaccaria very easy. Nudging is so over-the-top that there's almost no excuse for a drain. And almost every table has easy-to-get extra balls, so my high scores are really just a sign of OCD perseverance. <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite1" alt=":)" title="Smile :)" loading="lazy" data-shortname=":)" /></p><p></p><p>But yeah, I'm in total agreement about the current GC leaderboard being suboptimal. I'd like separate LBs for 3 vs. 5 balls, and Arcade vs. Simulation vs. Custom modes. I dunno how feasible that is with Apple's current GC implementation though.</p></blockquote><p></p>
[QUOTE="DeeEff, post: 98434, member: 2188"] I'm one of the top 3 (GC ID = "No Brakes!"), I play 3 balls (not 5), and these physics settings: Game Mode: Custom (of course) Playfield Tilt: 5.5 Flipper Force: 5.25 Rubber Elasticity: 65 Ball Friction: 50 Slingshot Force: 3 Bumper Force: 3.5 Ball Velocity: 325 I find Zaccaria very easy. Nudging is so over-the-top that there's almost no excuse for a drain. And almost every table has easy-to-get extra balls, so my high scores are really just a sign of OCD perseverance. :) But yeah, I'm in total agreement about the current GC leaderboard being suboptimal. I'd like separate LBs for 3 vs. 5 balls, and Arcade vs. Simulation vs. Custom modes. I dunno how feasible that is with Apple's current GC implementation though. [/QUOTE]
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Zaccaria Pinball - update v1.7
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