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Zaccaria / Magic Pixel Pinball Games
Zaccaria Pinball - update v3.5 [iOS/Android]
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<blockquote data-quote="Zsolt" data-source="post: 210628" data-attributes="member: 2322"><p>In theory Android users will get this update tonight.</p><p></p><p></p><ul> <li data-xf-list-type="ul">ADDED a new (LUCKY FRUIT) and a special table (PINBALL CHAMP '83) for Silver and Gold Members.</li> <li data-xf-list-type="ul"></li> <li data-xf-list-type="ul">ADDED a new feature, dynamic backglass for Time Machine, Locomotion, Pinball Champ and Farfalla.</li> <li data-xf-list-type="ul"></li> <li data-xf-list-type="ul">ADDED a new backglass feature, live seven segment display for SS and live score reel for EM tables.</li> <li data-xf-list-type="ul"></li> <li data-xf-list-type="ul">ADDED a new 'WIP' feature for controlling of score reel on EM tables.</li> <li data-xf-list-type="ul"></li> <li data-xf-list-type="ul">ADDED a new demonstration camera.</li> <li data-xf-list-type="ul"></li> <li data-xf-list-type="ul">ADDED a new graphics setting of Glass Reflection, so the player is able to switch on/off that feature.</li> <li data-xf-list-type="ul"></li> <li data-xf-list-type="ul">ADDED a new graphics setting of Room Light, STORM (NIGHT).</li> <li data-xf-list-type="ul"></li> <li data-xf-list-type="ul">ADDED a new graphics setting of Lightmap Quality that controls resolution of lightmap textures (LOW, NORMAL, HIGH, VERY HIGH).</li> <li data-xf-list-type="ul"></li> <li data-xf-list-type="ul">ADDED a new setting of UI Settings, None.</li> <li data-xf-list-type="ul"></li> <li data-xf-list-type="ul">ADDED a new option to game setting, Tap Style. You can change normal tap control to tap based flipper power.</li> <li data-xf-list-type="ul"></li> <li data-xf-list-type="ul">ADDED a new option to sound setting, Background Type (Arcade, Airport, City, Forest, Village, Island).</li> <li data-xf-list-type="ul"></li> <li data-xf-list-type="ul">CHANGED value of flipper tap pass to 100% for arcade and simulation game mode to avoid flipper lag-like issue.</li> <li data-xf-list-type="ul"></li> <li data-xf-list-type="ul">FINE-TUNED flipper gaps of arcade mode for all tables.</li> <li data-xf-list-type="ul"></li> <li data-xf-list-type="ul">FIXED wrong sound effect of a spot target on CLOWN.</li> <li data-xf-list-type="ul"></li> <li data-xf-list-type="ul">FIXED wrong timing of moving target when move to right at end game on CLOWN.</li> <li data-xf-list-type="ul"></li> <li data-xf-list-type="ul">FIXED missing score of middle special target on MOON FLIGHT.</li> <li data-xf-list-type="ul"></li> <li data-xf-list-type="ul">ADDED missing top rollover switches on the 2nd playfield on ZANKOR.</li> <li data-xf-list-type="ul"></li> <li data-xf-list-type="ul">FIXED a function that controls score lamps of drop targets on STAR GOD.</li> <li data-xf-list-type="ul"></li> <li data-xf-list-type="ul">FIXED spinner function that hits drop targets and award Eruption letter on FIRE MOUNTAIN.</li> <li data-xf-list-type="ul"></li> <li data-xf-list-type="ul">FIXED missing vocal sample ("Great! Now ride the big wheel!") on Devil Riders.</li> <li data-xf-list-type="ul"></li> <li data-xf-list-type="ul">FIXED missing function of kickout hole that flashes pop bumpers on HOUSE OF DIAMONDS.</li> <li data-xf-list-type="ul"></li> <li data-xf-list-type="ul">FINE-TUNED kickout hole to be able to lock the ball easier on HOT WHEELS and POOL CHAMPION.</li> <li data-xf-list-type="ul"></li> <li data-xf-list-type="ul">FINE-TUNED function of lights on DEVIL RIDERS, BLACKBELT, WINTER SPORTS, FUTURE WORLD, FIRE MOUNTAIN, ROBOT, STRIKE.</li> <li data-xf-list-type="ul"></li> <li data-xf-list-type="ul">FIXED function of slingshot lights, they are lit now on SPACE SHUTTLE, CIRCUS, AEROBATICS, FIRE MOUNTAIN, LOCOMOTION, ROBOT and MYSTIC STAR.</li> <li data-xf-list-type="ul"></li> <li data-xf-list-type="ul">FINE-TUNED forces of the slingshots on PINBALL CHAMP '82.</li> <li data-xf-list-type="ul"></li> <li data-xf-list-type="ul">FIXED function of drop targets for Red Special on SHOOTING THE RAPIDS.</li> <li data-xf-list-type="ul"></li> <li data-xf-list-type="ul">FIXED kickout hole launch issue on WINTER SPORTS.</li> <li data-xf-list-type="ul"></li> <li data-xf-list-type="ul">FIXED wrong 'left hand targets' to correct 'right hand targets' on FIRE MOUNTAIN.</li> <li data-xf-list-type="ul"></li> <li data-xf-list-type="ul">FIXED flickering targets of reflection on FIRE MOUNTAIN.</li> <li data-xf-list-type="ul"></li> <li data-xf-list-type="ul">FIXED position of lights around drop targets on POOL CHAMPION.</li> <li data-xf-list-type="ul"></li> <li data-xf-list-type="ul">ADDED a new light to behind of red drop targets on FARFALLA.</li> <li data-xf-list-type="ul"></li> <li data-xf-list-type="ul">FIXED sound issue of upper slingshots on STRIKE.</li> <li data-xf-list-type="ul"></li> <li data-xf-list-type="ul">FINE-TUNED shadows of flippers.</li> <li data-xf-list-type="ul"></li> <li data-xf-list-type="ul">FIXED lightmap issue of the apron on HOUSE OF DIAMONDS.</li> <li data-xf-list-type="ul"></li> <li data-xf-list-type="ul">FIXED award for Red Special (extra ball) on COMBAT.</li> <li data-xf-list-type="ul"></li> <li data-xf-list-type="ul">FIXED missing sound effect of Red Special on COMBAT.</li> <li data-xf-list-type="ul"></li> <li data-xf-list-type="ul">FIXED missing bonus score advance of top rollovers on COMBAT.</li> <li data-xf-list-type="ul"></li> <li data-xf-list-type="ul">FIXED wrong sound effects of top rollovers on COMBAT.</li> <li data-xf-list-type="ul"></li> <li data-xf-list-type="ul">FINE-TUNED rotate counting of the spinner to be able to activate highest spinner score on CLOWN.</li> <li data-xf-list-type="ul"></li> <li data-xf-list-type="ul">FIXED ball lock that caused wrong function of multiball on STAR'S PHOENIX.</li> <li data-xf-list-type="ul"></li> <li data-xf-list-type="ul">FIXED wrong spot targets on STAR'S PHOENIX.</li> <li data-xf-list-type="ul"></li> <li data-xf-list-type="ul">UPDATED instruction and information cards on the front cover for all tables.</li> <li data-xf-list-type="ul"></li> <li data-xf-list-type="ul">FIXED left flipper that jumped the ball when release on HOUSE OF DIAMONDS.</li> </ul><p></p><p><img src="http://i62.tinypic.com/21lsr9w.jpg" alt="" class="fr-fic fr-dii fr-draggable " style="" /></p></blockquote><p></p>
[QUOTE="Zsolt, post: 210628, member: 2322"] In theory Android users will get this update tonight. [LIST] [*]ADDED a new (LUCKY FRUIT) and a special table (PINBALL CHAMP '83) for Silver and Gold Members. [*] [*]ADDED a new feature, dynamic backglass for Time Machine, Locomotion, Pinball Champ and Farfalla. [*] [*]ADDED a new backglass feature, live seven segment display for SS and live score reel for EM tables. [*] [*]ADDED a new 'WIP' feature for controlling of score reel on EM tables. [*] [*]ADDED a new demonstration camera. [*] [*]ADDED a new graphics setting of Glass Reflection, so the player is able to switch on/off that feature. [*] [*]ADDED a new graphics setting of Room Light, STORM (NIGHT). [*] [*]ADDED a new graphics setting of Lightmap Quality that controls resolution of lightmap textures (LOW, NORMAL, HIGH, VERY HIGH). [*] [*]ADDED a new setting of UI Settings, None. [*] [*]ADDED a new option to game setting, Tap Style. You can change normal tap control to tap based flipper power. [*] [*]ADDED a new option to sound setting, Background Type (Arcade, Airport, City, Forest, Village, Island). [*] [*]CHANGED value of flipper tap pass to 100% for arcade and simulation game mode to avoid flipper lag-like issue. [*] [*]FINE-TUNED flipper gaps of arcade mode for all tables. [*] [*]FIXED wrong sound effect of a spot target on CLOWN. [*] [*]FIXED wrong timing of moving target when move to right at end game on CLOWN. [*] [*]FIXED missing score of middle special target on MOON FLIGHT. [*] [*]ADDED missing top rollover switches on the 2nd playfield on ZANKOR. [*] [*]FIXED a function that controls score lamps of drop targets on STAR GOD. [*] [*]FIXED spinner function that hits drop targets and award Eruption letter on FIRE MOUNTAIN. [*] [*]FIXED missing vocal sample ("Great! Now ride the big wheel!") on Devil Riders. [*] [*]FIXED missing function of kickout hole that flashes pop bumpers on HOUSE OF DIAMONDS. [*] [*]FINE-TUNED kickout hole to be able to lock the ball easier on HOT WHEELS and POOL CHAMPION. [*] [*]FINE-TUNED function of lights on DEVIL RIDERS, BLACKBELT, WINTER SPORTS, FUTURE WORLD, FIRE MOUNTAIN, ROBOT, STRIKE. [*] [*]FIXED function of slingshot lights, they are lit now on SPACE SHUTTLE, CIRCUS, AEROBATICS, FIRE MOUNTAIN, LOCOMOTION, ROBOT and MYSTIC STAR. [*] [*]FINE-TUNED forces of the slingshots on PINBALL CHAMP '82. [*] [*]FIXED function of drop targets for Red Special on SHOOTING THE RAPIDS. [*] [*]FIXED kickout hole launch issue on WINTER SPORTS. [*] [*]FIXED wrong 'left hand targets' to correct 'right hand targets' on FIRE MOUNTAIN. [*] [*]FIXED flickering targets of reflection on FIRE MOUNTAIN. [*] [*]FIXED position of lights around drop targets on POOL CHAMPION. [*] [*]ADDED a new light to behind of red drop targets on FARFALLA. [*] [*]FIXED sound issue of upper slingshots on STRIKE. [*] [*]FINE-TUNED shadows of flippers. [*] [*]FIXED lightmap issue of the apron on HOUSE OF DIAMONDS. [*] [*]FIXED award for Red Special (extra ball) on COMBAT. [*] [*]FIXED missing sound effect of Red Special on COMBAT. [*] [*]FIXED missing bonus score advance of top rollovers on COMBAT. [*] [*]FIXED wrong sound effects of top rollovers on COMBAT. [*] [*]FINE-TUNED rotate counting of the spinner to be able to activate highest spinner score on CLOWN. [*] [*]FIXED ball lock that caused wrong function of multiball on STAR'S PHOENIX. [*] [*]FIXED wrong spot targets on STAR'S PHOENIX. [*] [*]UPDATED instruction and information cards on the front cover for all tables. [*] [*]FIXED left flipper that jumped the ball when release on HOUSE OF DIAMONDS. [/LIST] [IMG]http://i62.tinypic.com/21lsr9w.jpg[/IMG] [/QUOTE]
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Zaccaria Pinball - update v3.5 [iOS/Android]
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