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Magic Pixel
Zaccaria / Magic Pixel Pinball Games
Zaccaria Pinball - update v3.7 [iOS/Android]
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<blockquote data-quote="74-89" data-source="post: 214243" data-attributes="member: 4427"><p>v3.7.1 is a great update. Agreed with Baron, I don't think the flyover has changed.</p><p></p><p>Supersonic is cool. Looking forward to this update on iOS!</p><p></p><p>Flipper adjustments on Lucky Fruit and Universe have improved gameplay on those tables in Arcade mode. Strike and Fire Mountain also feel better to me now. </p><p></p><p>See next post for feedback on Future World, however...</p><p></p><p>Remaining issues: Still need night mode with outside lighting set to 100% to see all of each table. Day (Light) still has some problems. I didn't look at this long before setting it back to night +100 outside light. </p><p></p><p>Glass reflection intensity needed to be set to 100% in order to be anything other than merely noticeable (100 looks like 50 to me). </p><p></p><p>Slingshot power across all tables defaults to 50% and these slings are fully powered. If this is 50% I don't want to know what 100% would be like (50 looks like 100 to me). Some of us are setting them to 0% to tame them.</p><p></p><p>All of these settings could use recalibration in my opinion, and Supersonic feels like a work in progress due to graphic and rule sheet issues. Not sure this one operates properly.</p><p></p><p>Universe still has a very difficult to read rule sheet, the formatting wasn't corrected.</p><p></p><p>Everything else looks good to me.</p></blockquote><p></p>
[QUOTE="74-89, post: 214243, member: 4427"] v3.7.1 is a great update. Agreed with Baron, I don't think the flyover has changed. Supersonic is cool. Looking forward to this update on iOS! Flipper adjustments on Lucky Fruit and Universe have improved gameplay on those tables in Arcade mode. Strike and Fire Mountain also feel better to me now. See next post for feedback on Future World, however... Remaining issues: Still need night mode with outside lighting set to 100% to see all of each table. Day (Light) still has some problems. I didn't look at this long before setting it back to night +100 outside light. Glass reflection intensity needed to be set to 100% in order to be anything other than merely noticeable (100 looks like 50 to me). Slingshot power across all tables defaults to 50% and these slings are fully powered. If this is 50% I don't want to know what 100% would be like (50 looks like 100 to me). Some of us are setting them to 0% to tame them. All of these settings could use recalibration in my opinion, and Supersonic feels like a work in progress due to graphic and rule sheet issues. Not sure this one operates properly. Universe still has a very difficult to read rule sheet, the formatting wasn't corrected. Everything else looks good to me. [/QUOTE]
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Zaccaria / Magic Pixel Pinball Games
Zaccaria Pinball - update v3.7 [iOS/Android]
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