Search titles only
By:
Home
Forums
New posts
Search forums
Articles
New articles
New comments
Search articles
Pinball DB
Pinball Tables
Pinball Games
What's new
New posts
New articles
New profile posts
New article comments
Latest activity
Log in
Register
What's new
Search
Search
Search titles only
By:
New posts
Search forums
Menu
Log in
Register
Navigation
Install the app
Install
More options
Contact us
Close Menu
Welcome Back to Digital Pinball Fans -
please read this first
For latest updates, follow Digital Pinball Fans on
Facebook
and
Twitter
Home
Forums
Zen Studios
Table Talk: Williams Pinball
Zen Pinball FX3 Williams Pinball Volume One
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="vikingerik" data-source="post: 279090" data-attributes="member: 3745"><p>You can have wildness without literal randomness. The way to do it is to push the simulation to super high spatial resolution. A ball doesn't sit at exactly the same position in the plunger or sinkhole every time, it's slightly different by micrometers depending on how it got there and what surfaces it scraped on the way in. A solenoid doesn't impart exactly the same force every time, it varies depending on its temperature and the power input (which in turn depends on how many lights the machine has on at that instant.) A held flipper isn't a rigid object, it flexes slightly also based on its power input. Model all that in the physics, and you get the true emergent chaotic behavior without artificially injected randomness.</p></blockquote><p></p>
[QUOTE="vikingerik, post: 279090, member: 3745"] You can have wildness without literal randomness. The way to do it is to push the simulation to super high spatial resolution. A ball doesn't sit at exactly the same position in the plunger or sinkhole every time, it's slightly different by micrometers depending on how it got there and what surfaces it scraped on the way in. A solenoid doesn't impart exactly the same force every time, it varies depending on its temperature and the power input (which in turn depends on how many lights the machine has on at that instant.) A held flipper isn't a rigid object, it flexes slightly also based on its power input. Model all that in the physics, and you get the true emergent chaotic behavior without artificially injected randomness. [/QUOTE]
Verification
Post reply
Members online
No members online now.
Latest posts
D
Anyone still playing?
Latest: Dan
Mar 3, 2025
The Pinball Arcade / Farsight Studios
Home
Forums
Zen Studios
Table Talk: Williams Pinball
Zen Pinball FX3 Williams Pinball Volume One
This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
By continuing to use this site, you are consenting to our use of cookies.
Accept
Learn more…
Top