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Zen Studios
Table Talk: Williams Pinball
Zen Pinball FX3 Williams Pinball Volume One
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<blockquote data-quote="Kaoru" data-source="post: 280563" data-attributes="member: 231"><p>Hrmmm.</p><p></p><p>The overwhelming positivity here boggles my mind a bit. The more I spend time with this pack, the less I'm happy with it. No matter how much power there is behind your shot - the ball barely gets halfway up the ramp in 9 out of 10 cases. Are the tables set up in a 90 degree angle or something? Then at times the ball gets superfast as if somebody is pressing a fast forward button. At other times it gets painfully sluggish, as if you're ditiching around an orb with the weight of the sun or something.</p><p></p><p>Fish Tales has always been a bit on the drainy side, which was fair enough. But in Zen suddenly almost every target has turned into a death trap, or at least that's what it feels like. The right orbit is Death Incarnate in particular. It dispatches the balls with amazing efficiency right into the center it's ridiculous. Sure, this is what nudging is for, but some shaking around on the screen excluded I never notice any effect on the ball's course. Or it's so marginal that it doesn't matter much.</p><p></p><p>Sure, the graphics are nice and everything. So are the challenges and tournaments. Something which TPA failed deliver to this single day after so many years. But I don't know. I have fairly lukewarm feelings towards what we got here. I find playing this rather frustrating and annoying instead of fun.</p></blockquote><p></p>
[QUOTE="Kaoru, post: 280563, member: 231"] Hrmmm. The overwhelming positivity here boggles my mind a bit. The more I spend time with this pack, the less I'm happy with it. No matter how much power there is behind your shot - the ball barely gets halfway up the ramp in 9 out of 10 cases. Are the tables set up in a 90 degree angle or something? Then at times the ball gets superfast as if somebody is pressing a fast forward button. At other times it gets painfully sluggish, as if you're ditiching around an orb with the weight of the sun or something. Fish Tales has always been a bit on the drainy side, which was fair enough. But in Zen suddenly almost every target has turned into a death trap, or at least that's what it feels like. The right orbit is Death Incarnate in particular. It dispatches the balls with amazing efficiency right into the center it's ridiculous. Sure, this is what nudging is for, but some shaking around on the screen excluded I never notice any effect on the ball's course. Or it's so marginal that it doesn't matter much. Sure, the graphics are nice and everything. So are the challenges and tournaments. Something which TPA failed deliver to this single day after so many years. But I don't know. I have fairly lukewarm feelings towards what we got here. I find playing this rather frustrating and annoying instead of fun. [/QUOTE]
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Zen Studios
Table Talk: Williams Pinball
Zen Pinball FX3 Williams Pinball Volume One
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