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<blockquote data-quote="msilcommand" data-source="post: 286284" data-attributes="member: 7642"><p>At best, I don't think pinball is, or ever was, mainstream enough to rely on the majority of gamers caring whether a table is real or not. The bulk of gamers today are Millenials and younger. Only the very oldest Millenials would have any pinball nostalgia, and the rest mostly don't have any link to nostalgia factor. That's the point I am trying to get at here. Relying on nostalgia to make money is a bad hand to play. Sure, you'll get the initial boost of pinheads, but after that, you're going to flatten out and slowly decline. The failure of digital pinball to be a cash cow for anyone except for ZEN over the past 10 years can only be boiled down to ZEN's business model of creating originals that can be easily played by the bulk of gamers, most of whom have no pinball nostalgia. </p><p></p><p></p><p></p><p>I like this idea. They could make originals with those licenses and just give them unique names, the way they did with Star Wars packs. That could definitely work. </p><p></p><p></p><p></p><p>Amazon still has competition. They have never been the sole company producing one type of product. Yes, they are a behemoth, but other large stores and mom and pop stores still compete with them, and if their quality or pricing goes down too much, people will stop using them again. I remember when their customer service was so abysmal that people were dumping them circa 2010. They had to do an overhaul as a result. </p><p></p><p></p><p></p><p>I agree that they have it almost nailed. I still think they need to scrap the Arcade idea, and just have a real physics table with normal table rules, rather than just a tournament mode. That said, it all just comes down to how they will stretch their resources, and whether or not they are gambling on nostalgia, or the emulation licenses to give them a huge boost so they can make up for the stretch. If they are making that gamble, I think they are going to learn a hard lesson.</p></blockquote><p></p>
[QUOTE="msilcommand, post: 286284, member: 7642"] At best, I don't think pinball is, or ever was, mainstream enough to rely on the majority of gamers caring whether a table is real or not. The bulk of gamers today are Millenials and younger. Only the very oldest Millenials would have any pinball nostalgia, and the rest mostly don't have any link to nostalgia factor. That's the point I am trying to get at here. Relying on nostalgia to make money is a bad hand to play. Sure, you'll get the initial boost of pinheads, but after that, you're going to flatten out and slowly decline. The failure of digital pinball to be a cash cow for anyone except for ZEN over the past 10 years can only be boiled down to ZEN's business model of creating originals that can be easily played by the bulk of gamers, most of whom have no pinball nostalgia. I like this idea. They could make originals with those licenses and just give them unique names, the way they did with Star Wars packs. That could definitely work. Amazon still has competition. They have never been the sole company producing one type of product. Yes, they are a behemoth, but other large stores and mom and pop stores still compete with them, and if their quality or pricing goes down too much, people will stop using them again. I remember when their customer service was so abysmal that people were dumping them circa 2010. They had to do an overhaul as a result. I agree that they have it almost nailed. I still think they need to scrap the Arcade idea, and just have a real physics table with normal table rules, rather than just a tournament mode. That said, it all just comes down to how they will stretch their resources, and whether or not they are gambling on nostalgia, or the emulation licenses to give them a huge boost so they can make up for the stretch. If they are making that gamble, I think they are going to learn a hard lesson. [/QUOTE]
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