JPelter
New member
- Jun 11, 2012
- 652
- 0
Yeah, Those were my thoughts originally: I use a sixaxis controller with xinput emulation through "Better DS3". I have only had this sixaxis controller for <5 months and most of that time it has been sitting on my desk waiting for the steam release, or for me to finally get so frustrated that I root my Nexus 10 to play TPA on HDMI passthrough.
Anyway, IDK, if it's a mixture of the factors you have mentioned, really it's baffling me. When I map the flippers to the L1/R1 shoulder buttons the problem is more frequent, with the L2/R2 triggers it's less often, but still happens. I'm hesitant to believe that it is the dead zone centering or the analogue stick being bunk as I can play VP with the same sixaxis controller using the same emulator in key/mouse mode to give me analogue nudging and I don't experience any problems. :/
Initially I was going to write it off as an emulation issue but I saw a complaint on the FaceBook wall from users with Xbox 360 controllers experiencing the same issue. This inspired me to ask if it's happening to more players, or if it is really, really rare.
I've been using motioninjoy but I'll try out the better ds3 program and see if I get the same kinds of problems. Meanwhile if it's an option in the program try disabling the gyroscope and see if that helps. It's not going to be useful in TPA anyway so it's worth a shot.