infernogott
New member
- Apr 6, 2012
- 345
- 0
Hey,
When do you think the first DLC is coming?
I really hope this or next week.
When do you think the first DLC is coming?
I really hope this or next week.
Hey,
When do you think the first DLC is coming?
I really hope this or next week.
Anyone else have the feeling, there won't be MM and BOP tomorrow.
All the confirmed information we know about TPA is located in one place here: Latest NEWS and INFORMATION from FarSight Studios Concerning the Pinball Arcade. Much easier than sifting through the mountains of trolling and ignorance on their Facebook page, and I've never seen the thread here lag behind the official announcements by more than a few hours at most.It's just all over the place and there doesn't seem to be one good source of official news that consolidates all of the news and makes it clear. Something the publishers need to work on I think.
This is why i cant understand why they dont focus on pc first. Bring it out, open platform, you choose where and when to download. Grap those important first earnings, and then goto closed, always whining systemstructures like xbox live.
Several points here:
- the "important first earnings" may not exist. The PC is not known for its high sales figures. For every Minecraft, there are literally thousands of apps that don't make any money. The reality is that, whatever you think of it, PC piracy is rampant, and margins are low. Particularly when you're only selling your products for a couple of dollars.
- without a distributor/publisher, it can be very hard to make a dent in the PC market, particularly across markets. Of course FarSight could choose to go their own route, but that takes time, money and effort. Resources that may be better spent on making the products.
- the longer FarSight take on the PC version, (hopefully) the better it will be. Do you really want a barebones effort like the Mac version? (I think not. Besides, I seriously doubt the Mac version would even exist if the iOS build wasn't already available.)
- if you want cabinet support, that's going to take a lot longer than a barebones release.
- tech support for the PC version will dwarf that required for the console versions, yet the ROI may be worse. Think of all the hardware/software configurations out there. All the billion things that can (and do) go wrong on the PC. (Ask id Software about this...) Think of the vastly different abilities of computers (yet all customers want great physics, and fluid HD graphics at 60fps. After all, it's only a "pinball game"; how hard could it be?)
- and after all that, you get PC zealots (who've probably stolen the game anyway) accusing the developer of "console-itis" and "dumbing down" the game because it doesn't run at 60fps (all fx on of course) across their 3 spanned monitors at 1920x1080 x16AA... And, goddamnit, where's the console commands already? And where's the freaking map editor and the mods?
All in all, developing for the PC can be a line-ball decision. I can fully understand why some developers give it a miss entirely.
Several points here:
1- the "important first earnings" may not exist. The PC is not known for its high sales figures. For every Minecraft, there are literally thousands of apps that don't make any money. The reality is that, whatever you think of it, PC piracy is rampant, and margins are low. Particularly when you're only selling your products for a couple of dollars.
2- without a distributor/publisher, it can be very hard to make a dent in the PC market, particularly across markets. Of course FarSight could choose to go their own route, but that takes time, money and effort. Resources that may be better spent on making the products.
3- the longer FarSight take on the PC version, (hopefully) the better it will be. Do you really want a barebones effort like the Mac version? (I think not. Besides, I seriously doubt the Mac version would even exist if the iOS build wasn't already available.)
4- if you want cabinet support, that's going to take a lot longer than a barebones release.
5- tech support for the PC version will dwarf that required for the console versions, yet the ROI may be worse. Think of all the hardware/software configurations out there. All the billion things that can (and do) go wrong on the PC. (Ask id Software about this...) Think of the vastly different abilities of computers (yet all customers want great physics, and fluid HD graphics at 60fps. After all, it's only a "pinball game"; how hard could it be?)
6- and after all that, you get PC zealots (who've probably stolen the game anyway) accusing the developer of "console-itis" and "dumbing down" the game because it doesn't run at 60fps (all fx on of course) across their 3 spanned monitors at 1920x1080 x16AA... And, goddamnit, where's the console commands already? And where's the freaking map editor and the mods?
7 All in all, developing for the PC can be a line-ball decision. I can fully understand why some developers give it a miss entirely.
Well it's certainly disconcerting that there has been no official word on it, no hard date given at least.
I don't know if it's because the game is on so many platforms at the same time or what but trying to find out hard details about this game is like getting blood from a stone. There is rarely up to date news, and what is there is just so vague and/or confusing. Most of the news now is about Cirqus Voltaire and Funhouse, so much so that I thought I'd missed the release of this DLC. I hear people talking about it like they've played it already but it turns out it's on Android or iPhone or something, I don't know.
It's just all over the place and there doesn't seem to be one good source of official news that consolidates all of the news and makes it clear.
Look at the facebook page for example. Should be a good, easy way of getting up to date news out to people who are looking for it, right? Well, it's just too bloated with needless comments, poorly organised, and lacking in details. It mentions Cirqus Voltaire and Funhouse as "beginning to appear on Pinball Arcade platforms in May". Well that's incredibly vague. Will it be on all platforms in May or will some have to wait until June, or later? And what about the DLC before it? Surely there is a hard date by now. It's already on Android I gather but what about XBLA? There are articles pointing to videos of BoP and MM "being played on Xbox 360" but no damned mention of when it is out for Xbox 360. I feel like I'm going crazy.
So as far as tomorrow goes, well, I know Microsoft's certification process is a long drawn out pain in the a** but if this DLC was out tomorrow they would know about it. I just don't know if they'd have gotten organised enough to tell us about it. It's a mess.
I have to wait until Mid-June for Medieval Madness? That's just pathetic. We were promised DLC1 the first week of May. Indeed, we were promised new table packs each month but now a whole month will go bye without DLC1 -- a pack that has been available for virtually every other platform for WEEKS! I want MM NOW!!!!!!!!!!!!!!!!!!!!!!!!!!!! I really wish that table had been included in the initial release instead of TOTAN.