Bug plunger bugs

TomL

New member
Mar 12, 2013
648
0
I found two plunger bugs that are probably related. I've seen the bugs across all tables, but they are easiest to reproduce on Big Shot, because you get 5 balls, it drains easy, and there is a long trough for the ball to travel up and back down.

Bug 1
Plunge gently, enough for the ball to move, but not enough for it to clear the gate at the top of the pathway. The ball will fall back down, ready for another plunge. Plunge gently again so as to move the ball but not hard enough to clear the gate. While the ball is in motion, pull and hold the plunger back. Wait for the falling ball to return while still holding the plunger back. When the ball stops moving, go ahead and release the plunger. The ball will jiggle when the plunger strikes it, but it won't travel up as expected for some reason. Once the ball is motionless again after the jiggle, you can plunge and the ball will react normally and travel upwards.

Bug 2
Plunge gently (so as to make ball go up and come back down), release plunger, watch ball travel up, stop, and start rolling back down. While the ball is traveling down (but before it reaches the plunger), pull back the plunger and release. The ball will react as if struck by the plunger (which if hasn't reached yet) and fly upwards. The crucial part is plunging while the ball is falling downwards. If you plunge carefully enough, you can keep dribbling the ball in the trough.

Bug 1 is like the ball won't fly upwards on a plunge until it has touched the plunger at least one time beforehand.
Bug 2 is like the ball will fly upwards on a plunge it hasn't even touched yet.

This is in the Android app, and has been there for the last few versions.
 

superballs

Active member
Apr 12, 2012
2,654
2
I found two plunger bugs that are probably related. I've seen the bugs across all tables, but they are easiest to reproduce on Big Shot, because you get 5 balls, it drains easy, and there is a long trough for the ball to travel up and back down.

Bug 1
Plunge gently, enough for the ball to move, but not enough for it to clear the gate at the top of the pathway. The ball will fall back down, ready for another plunge. Plunge gently again so as to move the ball but not hard enough to clear the gate. While the ball is in motion, pull and hold the plunger back. Wait for the falling ball to return while still holding the plunger back. When the ball stops moving, go ahead and release the plunger. The ball will jiggle when the plunger strikes it, but it won't travel up as expected for some reason. Once the ball is motionless again after the jiggle, you can plunge and the ball will react normally and travel upwards.

Bug 2
Plunge gently (so as to make ball go up and come back down), release plunger, watch ball travel up, stop, and start rolling back down. While the ball is traveling down (but before it reaches the plunger), pull back the plunger and release. The ball will react as if struck by the plunger (which if hasn't reached yet) and fly upwards. The crucial part is plunging while the ball is falling downwards. If you plunge carefully enough, you can keep dribbling the ball in the trough.

Bug 1 is like the ball won't fly upwards on a plunge until it has touched the plunger at least one time beforehand.
Bug 2 is like the ball will fly upwards on a plunge it hasn't even touched yet.

This is in the Android app, and has been there for the last few versions.

I can confirm that bug 2 is on every platform I have played on.
 

TomL

New member
Mar 12, 2013
648
0
I can confirm that bug 2 is on every platform I have played on.

I saw another post (here's the link) where someone describes how a soft plunge will make it out of the chute, but the flippers stay deactivated as if ball is still in chute.

I have a suspicion that these chute/plunger bugs are related to the misbehaving camera. If the game incorrectly thinks the ball is still chute, then won't move the camera from the chute.

Especially big problem during multiball.

Since this plunger bug happens on every table, I'm guessing tables share common plunger code. And if fixing this plunger common code fixes multiball camera problems across tables, major win!!!
 
Last edited:

smbhax

Active member
Apr 24, 2012
1,803
5
That "Bug 1" happens on every table, at least in the PS3 version. It's always annoyed me because I'm a spaz who likes to flick the plunger before the ball loads in, and then the plunge fails. : P
 

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