Android Beta 1.31 #2

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FlippyFloppy

FarSight Employee
Nov 13, 2013
2,629
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Beta 1.31

This is an Old Build.

http://androidfiles.pinballarcade.com/beta/AndroidPinballActivity1.31BETA_v2.apk

----- For Testers -----
There are a few fixes in this build:

- General texturing fixes
- Clock on the backglass is now fixed
- HUD clock scaling has been fixed
- Initial entry bug should be fixed as well

----- Mobile Bug List -----
• Ball is not aligned in the plunger
• The scoreboard on the backglass is not scaled properly and doesn't fit in the cutouts.
• The scoreboard on the hud at the top of the screen needs to be centered.
• The plunger faceplate on the front of the machine currently has no texture and should be chrome.
• The clock on the hud is covering the E-A-T lights on the back wall of the table. The clock may need to be re-positioned somewhere else other than below the scoreboard on the hud.
• The plunger cover graphic is also visible under the plunger box.
• The orange rectangular cover caps at the top of the criss-cross ramps have sharp edges and the textures look flat. They should have more rounded edges and have a bit of shine to them.
• The screw attaching the left transparent plastic ramp to the backwards L-shaped chrome bracket is missing.
• Playfield looks flat and needs baked-in lighting like High Roller Casino currently has.
• Several lamp textures need to be updated.
• The juke box is missing it's front texture/lamps.
• Several plastic covers lack transparency.
• Extra Ball goal is not rewarding in every scenario.
• Skill shot goal only rewards on the 1st ball.
• Cameras need to be updated
• HRC apron card is displayed instead of Diner.
• When customers speak, the flash breaks the texture.



----- End Tester Notes -----
• CV: Judges are all the same in Cirques Voltair
• FP: Firepower sometimes does not end the game correctly after draining three balls.
• HRC plunger needs to be lowered.


----- What's New -----
• Table of the month is Fun House.


----- What's Fixed -----
• HRC: a sound file is corrupted when hitting the coin collect target.
• HRC: The ball is not set properly in the plunger lane
• HRC: Plunger is clipping through the stern plunger cover
• Stern Tables: Stern logo needs to be enlarged on all three stern tables.
• Placeholder needs to be updated.
• The E-A-T lights on the back wall of the table do not light up.
• High Scores are not in
• Sound priority issue when VO is cut off by left inlane rollover.
• The "Dinetime" lamp on the playfield never lights up as well as Today's special.
• Plunger activates on every right flipper activation.
• Flashers are not lit correctly
• Slingshots are not animated
• Initial entry starts on the 2nd character.
 
Last edited:
N

netizen

Guest
HRC still has issues with the roulette wheel and the velocity of the ball on plunge. Even a ball that is plunged with barely enough force to get into the roulette wheel will go around and around and around, and a full plunge will spin long enough to almost go for a break; it seems that it has enough momentum that nudging has little effect other than getting a warning/tilt.

With this build, on a Nexus 10 running 4.4.4 (unrooted), of the 2 times I was able to get a ball through the roulette wheel an onto the playfield HRC froze the entire TPA application so that I had to home to the homescreen and exit TPA from my recent apps list.

I was playing with a controller, and had WiFi on. I have sync turned off, and all my apps had already been updated.


HRC also still has that, beyond annoying, camera zoom in/out glitch/bug no matter the perspective or camera view; unless you happen to be playing with camera view 1. This occurs 100% of the time when you launch a ball, and it drops from the roulette wheel, or whenever you shoot a ball up the L or R orbits and it goes through the lock/roll over above the pop bumpers. If it were just a remnant of the event camera then it should do this on every camera angle, in every perspective. However, the glitch/bug is trying to default to camera view 1, then quickly resetting back to the players specified/preferred view. This is the same issue on plunge in TOTAN.
 
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FlippyFloppy

FarSight Employee
Nov 13, 2013
2,629
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HRC still has issues with the roulette wheel and the velocity of the ball on plunge. Even a ball that is plunged with barely enough force to get into the roulette wheel will go around and around and around, and a full plunge will spin long enough to almost go for a break; it seems that it has enough momentum that nudging has little effect other than getting a warning/tilt.

With this build, on a Nexus 10 running 4.4.4 (unrooted), of the 2 times I was able to get a ball through the roulette wheel an onto the playfield HRC froze the entire TPA application so that I had to home to the homescreen and exit TPA from my recent apps list.

I was playing with a controller, and had WiFi on. I have sync turned off, and all my apps had already been updated.


HRC also still has that, beyond annoying, camera zoom in/out glitch/bug no matter the perspective or camera view; unless you happen to be playing with camera view 1. This occurs 100% of the time when you launch a ball, and it drops from the roulette wheel, or whenever you shoot a ball up the L or R orbits and it goes through the lock/roll over above the pop bumpers. If it were just a remnant of the event camera then it should do this on every camera angle, in every perspective. However, the glitch/bug is trying to default to camera view 1, then quickly resetting back to the players specified/preferred view. This is the same issue on plunge in TOTAN.

Do you have your event camera turned off?
 

kinggo

Active member
Feb 9, 2014
1,024
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Since the other thread is closed, I'll post missaligned ball in plunger issues here.
Since the camera #2 angle is so much different from table to table (why?) that also can be a reason for this missaligning effect.

The tables that I find OK are (added spoiler tag to hide the scroll):
Class of 1812 http://i58.tinypic.com/33zftao.jpg
CFTBL http://i59.tinypic.com/35ncw7d.jpg
Elvira http://i59.tinypic.com/2s9yqfr.jpg
Flight 200 http://i62.tinypic.com/rv9co6.jpg
High Speed http://i59.tinypic.com/2vjy2hj.jpg
Scared Stiff http://i62.tinypic.com/op4tg9.jpg
Space Shuttle http://i61.tinypic.com/n5n0ns.jpg
Star Trek http://i61.tinypic.com/sb0wzq.jpg
Taxi http://i61.tinypic.com/3462sg3.jpg
Teed Off http://i61.tinypic.com/1ibdwo.jpg
ToM http://i57.tinypic.com/2086wt0.jpg
The Champion Pub http://i61.tinypic.com/28jw4mw.jpg
White Water http://i60.tinypic.com/2v2cfa0.jpg

The rest are not so good. On some of them, plunger, ball and switch are totally out of line. Again, that could be the camera.
AFM http://i61.tinypic.com/4hpji9.jpg
Big Shot http://i60.tinypic.com/2jex01f.jpg
Black Knight http://i58.tinypic.com/nvyvpg.jpg
Black Knight 2000 http://i61.tinypic.com/2uf3uvl.jpg
Black Rose http://i60.tinypic.com/1zp5cuv.jpg
BoP http://i57.tinypic.com/21j205g.jpg
Cactus Canyon http://i57.tinypic.com/1t2e1d.jpg and that metal plate covers to much, "canyon" should be visible
Centaur http://i61.tinypic.com/2vkxbhh.jpg
Central Park http://i58.tinypic.com/oeo3q.jpg
CBW http://i62.tinypic.com/14sjq7s.jpg
Dr. Dude http://i62.tinypic.com/f28t4w.jpg
Firepower http://i57.tinypic.com/11smlon.jpg
Fun House http://i58.tinypic.com/9bepgn.jpg
Genie http://i57.tinypic.com/2l89jec.jpg
Going Nuts http://i61.tinypic.com/2w3ri9v.jpg
Harley Davidson http://i57.tinypic.com/x36880.jpg
Hounted House http://i57.tinypic.com/9hjdzc.jpg
Junk Yard http://i61.tinypic.com/j6qxyg.jpg
LCA http://i60.tinypic.com/348im0x.jpg
No Good Gofers http://i61.tinypic.com/21aoh2.jpg
TZ http://i60.tinypic.com/9bf8m0.jpg
Victory http://i58.tinypic.com/5wrcj.jpg
Whirlwind http://i57.tinypic.com/148m161.jpg

And some with some other plinger issues apart from missaligning:
Black Hole- ball is not on the plunger at all
http://i60.tinypic.com/rrtieu.jpg

Cirqus Voltaire- ball is not visible, camera angle
http://i57.tinypic.com/fd7rxx.jpg

El Dorado- ball is covering the plunger
http://i57.tinypic.com/v42hd1.jpg
http://i60.tinypic.com/rcspc3.jpg

Fish Tales- ball is barely visible, camera angle
http://i61.tinypic.com/2dl43kl.jpg

Gorgar- not sure what to say about this one but something seems wrong here
http://i59.tinypic.com/2qja7ww.jpg
http://i57.tinypic.com/8xmu8k.jpg

Medieval Madness- ball is barely visible, camera angle
http://i62.tinypic.com/spc076.jpg

Monster Bash- ball is not visible, camera angle
http://i62.tinypic.com/5vr8jl.jpg

Pin-Bot- the same as on El Dorado, ball covers the plunger
http://i57.tinypic.com/2d6quf8.jpg
http://i59.tinypic.com/35larnc.jpg

RBION- ball is not visible
http://i60.tinypic.com/3090y8y.jpg

TOTAN- the same as on Black Hole, there's a gap between plunger and a ball
http://i57.tinypic.com/5yb4oi.jpg

Who Dunnit- ball is not visible, camera angle
http://i57.tinypic.com/33m7wyg.jpg

So, this is it. Apart from T2 and Diner and HRC I went through all other tables. This does not affect the gameplay itself but still.......... I think that a proper top view camera angle would fix some of this issues and give us a better perspective on how serious this really is.
And sorry for the links but forum does not allow more then 4 images per post and I didn't want to post 15 times in a row. But I can upload pics somewere so you can get them all at once.
 
Last edited by a moderator:

jaredmorgs

Moderator
Staff member
May 8, 2012
4,334
3
That would have taken you ages to compile. Hopefully FlippyFloppy notes this and this is tagged as a low hanging fruit item that gets done a few tables at a time each DLC release.
 

kinggo

Active member
Feb 9, 2014
1,024
0
I know, but he asked for this. Better late than never. After all, they started with what they thought are the best tables or at least best sellers so if they want to sell them more they should fix this at some point. Quality over quanity for me.
 

Mad07

Member
Feb 13, 2013
362
2
Diner#2
I don't know how it is possible:
Every ball is kick in automatically. Every game, every player... now I reload the app: problem gone ?!?!
 
N

netizen

Guest
Event camera OFF, Camera View Locked.

Come On do you think I would bother reporting this again if I had left event camera ON?

I could've sworn I went through that in the reort. The bug/glitch is trying to default back to camera angle 1, and the bug/glitch doesn't happen if you are in camera angle 1. This is not an event camera issue.
 

FlippyFloppy

FarSight Employee
Nov 13, 2013
2,629
0
I know, but he asked for this. Better late than never. After all, they started with what they thought are the best tables or at least best sellers so if they want to sell them more they should fix this at some point. Quality over quanity for me.

Thanks for all the info, and like Jared said, it's going to take some time before it gets resolved because we don't have enough resources but at least it will be in our database.

Diner#2
I don't know how it is possible:
Every ball is kick in automatically. Every game, every player... now I reload the app: problem gone ?!?!

Kicked in where?
 

kinggo

Active member
Feb 9, 2014
1,024
0
----- What's Fixed -----
• HRC: The ball is not set properly in the plunger lane
well, while it is in the center now....

2rdfbtg.jpg


almost half of the ball is under the tip of the plunger. And the first plunge does nothing, like the ball isn't even there.
 
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PiN WiZ

Mod & Forum Superstar
Staff member
Feb 22, 2012
4,158
1
Flippy, would it be possible to get the transparency issues fixed for the next Android beta build please. It's kind of hard to see the ball on certain parts of the table without being able to see through the transparent plastics.
 

FlippyFloppy

FarSight Employee
Nov 13, 2013
2,629
0
Flippy, would it be possible to get the transparency issues fixed for the next Android beta build please. It's kind of hard to see the ball on certain parts of the table without being able to see through the transparent plastics.

Should be fixed in the next build.

Performance on my nexus 10 is pretty bad.

Have you tried turning down the detail?
 

jaredmorgs

Moderator
Staff member
May 8, 2012
4,334
3
Event camera OFF, Camera View Locked.

Come On do you think I would bother reporting this again if I had left event camera ON?

I could've sworn I went through that in the reort. The bug/glitch is trying to default back to camera angle 1, and the bug/glitch doesn't happen if you are in camera angle 1. This is not an event camera issue.
For the record, I reread your report and didn't get clear event camera state from it either. I could assume, but assumptions are dangerous when trying to troubleshoot an issue.

As such, this is a general reminder to all testers:

Remember, Flippy is managing two streams at the moment, is not that familiar with our testing history as users, and can really benefit from clear bug reports. The new Android Dev well also benefit from clearly laid out reports.

I know it takes more effort, and I am also aware we don't get paid for our help here either.
 

Indy99

Member
May 24, 2013
115
0
At times, when the customers in the middle of the table flash or light in Diner, a white box will quickly appear over them and go away.
 

jaredmorgs

Moderator
Staff member
May 8, 2012
4,334
3
At times, when the customers in the middle of the table flash or light in Diner, a white box will quickly appear over them and go away.
Yeah I've noticed that as well. I think it is supposed to emulate a flasher effect when the customer order is ready. Normally it is just a regular GE44 bulb effect
 

FlippyFloppy

FarSight Employee
Nov 13, 2013
2,629
0
Yeah I've noticed that as well. I think it is supposed to emulate a flasher effect when the customer order is ready. Normally it is just a regular GE44 bulb effect

It occurs when the customer orders and hackles the player to hurry up.
 
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