Bug iOS Version 1.1.8 Bugs & Feedback

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Sk0r

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Sep 28, 2012
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Somebody been waxing the Taxi playfield? seems like they must have tweaked the engine somehow cos its really fast without being choppy, so smooth. ( ipad 3 )
It plays very much like the Taxi version of "Williams Pinball Classics". Looks like they simply ported the game from it, without bothering adapting ball physics..
 

PinballWizard2012

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Aug 26, 2012
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Help me. Updated today and the buy now sticker are only on the new tables. Can't buy the old ones. Im on iPhone 4s with free version. See my facebook post
 

Jay

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May 19, 2012
478
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The updates are a relief. Unlike some others, I do like the new magna-save positions on Black Knight. There are still other minor issues (like the score sounds), but now I'm hopeful they'll get fixed over time. And I like the changes on Black Hole too. I noticed that the pop bumper sound on Funhouse has changed; it's sort of like popcorn now (the CV pop bumper sounds).
 

PiN WiZ

Mod & Forum Superstar
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Feb 22, 2012
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For those of you who are unable to purchase the old tables on iOS after updating to 1.1.8, please power down and reboot your phone or device.
 

subbie

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Jun 14, 2012
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Found a few more odd bugs in Harley (minor)
1) Start a game
2) Go to the pause menu
3) Start repeatedly tapping the camera button. At times it will stop and have the icon button on like if you were still holding down. The background music from the table also stops about the same time it starts to happen.

It plays very much like the Taxi version of "Williams Pinball Classics". Looks like they simply ported the game from it, without bothering adapting ball physics..
I have to disagree. They don't play a like at all. It also has bugs not in the williams verion.
 

TripleT

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Sep 23, 2012
273
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Monster Bash table a mirror image of itself, and missing the majority of the textures. Table looks invisible as a result. ios6 ipad2.

pinball.jpg


Tried restarting iPad, same results.
 

pinbot

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Aug 12, 2012
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Try changing to another language in iOS in general than revert back to your original language. That fixed it for me last time it happen.

Woah, and Wow! thanks man! surprised that actually fixed it. good to know. Tested and confirmed.
 

starck

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Jun 7, 2012
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iPhone 4 iOS 6

Black Night: changing camera angles in-game (landscape mode only) causes the camera to glitch/zoom out/in through table quickly...this causes the entire app to freeze, with a black screen and only the BK HUD showing. Have to force quit the game. Repeatable, happens every. Single. Time.


Taxi:
Camera issues:-Big obvious camera issue with joy ride which others have mentioned.
-Camera angle 4 in portrait mode is way too zoomed in, IMO. Same issue with creature...

Creature: WTF is up with camera angle #4 (portrait mode, I think?) on the iphone? It's insanely close now. Can't even see the lanes. See Taxi note above.

Elvira:
-Either the colors on the table are off, or the resolution of the table art is too low(or both)....Either way, as someone else mentioned, colors look pretty saturated, which doesn't seem to hold up well when the table textures aren't all that great to begin with.

-Sound needs work man....

-Minor Menu bugs in Elvira:
Out- game menu has jibberish characters under the first selection (one above 'High Scores'). The Extras menu button leads you to a screen selection with: 'Table History' and the all important second selection, 'another request.' In-game menu has jibberish character as the top selection, above 'Cam type:[Scrolling] or [Locked] "


This is just what I've noticed playing a couple of tables for about 15 minutes or so.

I do appreciate what has been fixed...some things are better...
 
Last edited:

Sean DonCarlos

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Mar 17, 2012
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Bugs found so far. All are on iPad 3, iOS 5.1.1. (I'm not taking the iOS 6 plunge until I'm sure all will be well.)

Harley Davidson: In Speedometer Multiball, the camera sometimes zooms in on the plunger and the right flipper goes dead, very similar to what sometimes happens on Cirqus Voltaire's Neon Multiball. Unfortunately, rapidly changing camera angles and/or attempting to plunge the balls quickly (which sometimes breaks CV out of its camera lock) did not work here.

The bike sometimes releases all its locked balls simultaneously with great force, enough that at least one ghosts through the right flipper and enough that the others can make it around the orbits without help after the bounce. The real table puts some force on the balls, but not like this. This happened most often when starting Red Light Multiball.

Taxi: Despite taking many Joyrides at all different camera angles, and even attempting to switch camera angles during the movement of the camera, my camera always zoomed to the backbox and back again normally. I am unable to reproduce the "wild camera" others are reporting.

Elvira and the Party Monsters: As previously noted, on the table select menu, the manufacturer emblem displayed is Stern if you just scrolled from HD, and Williams if you just scrolled from NGG. It should be the Bally logo.

Once, a ball landed on top of the right slingshot, got momentarily embedded in it, and then was flung to the right outlane extremely quickly. Was not able to reproduce, assuming it's a one-off collision detection glitch.

No Good Gofers: I realize the ramps are opaque for performance reasons, but it's nearly impossible to make outlane saves or use the upper flipper because they're obscured. If we can't get the whole ramp system transparent, can we at least have transparent "windows" for the upper flipper area and the outlanes?
 

Heretic

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Jun 4, 2012
4,125
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Farily annoying bug on ios5 ipad3

On initial startup or reload/reboot shake to nudge doesnt register

A quick fix is starting a game and then scrolling through the options and it works better than expected heh

Bug for sure but the major thing is tinkng shake to nudge is still entirely useless when its nit even working, its a shame as i believe it actually works better now
 

Kevlar

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Feb 20, 2012
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The shake to nudge bug has been around for a while, wish they'd fix it as I always forget I have to cycle the options to get it working.
 

Heretic

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Jun 4, 2012
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Ahh i see havent beennplaying much since the bh stuff but now im even more addicted to elvira, shake to nudge works pretty well it seems now but that startup bug can annoy
 

Sean

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Jun 13, 2012
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Farily annoying bug on ios5 ipad3

On initial startup or reload/reboot shake to nudge doesnt register

A quick fix is starting a game and then scrolling through the options and it works better than expected heh

Bug for sure but the major thing is tinkng shake to nudge is still entirely useless when its nit even working, its a shame as i believe it actually works better now

Yeah I thought that hadn't been fixed. Great update overall despite having to buy extra tables on iPhone before downloading on iPad (didn't think to reboot iPad to see if that would help).

Black Hole is like a new machine, sounds are brilliant and the ball no longer acts hyperkinetic - superb.

Circus Voltaire still has the ball lock camera lock issue where locking the first Highwire ball locks the camera in place.

New tables are interesting, but I'm not blown away - might need more time with them or perhaps I just need some more old tables - next update should be sweet!

Interesting to know that about the gophers ramps - I thought the table looked strange with blue ramps - maybe a transparency option should be in order for folk with newer kit that can handle the performance?

Lastly I think the new Magna Save button positions are spot on for Black Knight, though I'll warrant that having the option to relocate would be nice for people who touch to nudge.
 

Kevlar

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Feb 20, 2012
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I can deal with the BK magna save buttons where they are but would prefer them moved to the same level as the extra button on the HD table. Either way its a million times better than before.
 

Fungi

Active member
Feb 20, 2012
4,888
2
I can deal with the BK magna save buttons where they are but would prefer them moved to the same level as the extra button on the HD table. Either way its a million times better than before.

I do like where they put the button on HD.
 

lettuce

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Mar 17, 2012
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Elvira and the Party Monsters - when starting a new game the table remembers the letters you had spelt out for 'Elvira' for the 3 million shot from the previous game. Surely when starting a new game all the lights for 'Elvira' should be out??
 

Sean DonCarlos

Moderator
Staff member
Mar 17, 2012
4,293
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Elvira and the Party Monsters - when starting a new game the table remembers the letters you had spelt out for 'Elvira' for the 3 million shot from the previous game. Surely when starting a new game all the lights for 'Elvira' should be out??
Nope. The letters in "Elvira" are carried over game-to-game on the real table.
 

HOW

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Feb 21, 2012
537
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Close, but not quite what's happening. The real issue is that the Elvira table doesn't have any brand/logo associated with it, so it simply shows whichever one was previously visible. It's not a Stern table, of course, but Williams is not correct either. It should say Bally. (Notice 'Bally' does appear on the cabinet art.)

Gotcha - That makes sense :)
Odd though, as TOM, CV and CFTBL have correct Bally logo-so sure it'll be fixed :)

On another table:
RBION: iPhone 4 - still on iOS 4.3...like playing in treacle :(
Other games fun fun fun-Loving Taxi and EATPM :D
 
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