Too bad that FS from the beginning did not implement difficulty adjustments (no, not necessarily ROM op menu) instead of thinking how many platforms they can spread onto. Now they'll come up with this half-baked hybrid tournament. This is why I've started thinking of going back to Visual. I want...
I posted a video on Facebook two years ago or something. Basically, it ruins the whole gameplay when you know it so please no hard feelings afterwards.
This works best with 2 balls:
1. Try to cradle one ball on each flipper.
2. Shoot left ball into hallway, then into trap door. Rudy screams...
Topic is contribution to STTNG.
Some forum users are expressing their opinion on this, and how surprising it may be to you, not everybody is happy.
You have a problem with this, Topicmaster?
I'll pass. When amateurs like Salas and friends can make tables that play harder and better than FS there is something wrong. I've had it with bugs, promises and hype.
Tried many of them. I acknowledge the authors' hard work and I know it's no easy task. But in the end, it comes down to personal preferences :rolleyes: Haven't tried the Momentum Mod yet, though.
@Serenseven: Thank you for the reminder :) I am generally into short bursts of playing and not hour-long sessions, which is more and more common. Don't have the time.
@Mudfinger: Hey I'm not a fanboy of VP either...I'm not really into JP Salas' tables, he loves fast gameplay so much I sometimes...
I'm no programmer but perhaps somebody would be so kind to explain why Virtual Pinball has fully emulated tables and you can tweak the operator's menu as much as you like. So how come it's so hard for Farsight? Besides that, the PHOF tables and probably TPA ones too are much easier than in real...
Jeff Strong, please disregard my question about Kickstarter for the PC. I've got another one and more interesting :o
Would you consider the tables in TPA to be easier than their real life counterparts?
(Just had a looooong game of RBION, where I nearly fell asleep, I was also tired but goddamn...
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