To those who haven't been following the World Championships:
Escher Lefkoff, a 13 year old, won A Division and is now the World Champion.
A 15 year old also won B Division.
Last, but not least, an 8 year old (yes, an 8 year old) won D Division.
Let all this sink in. This is one great day for...
This relates to the post I made earlier:
http://digitalpinballfans.com/showthread.php/10511-Master-List-of-Issues-Within-the-PC-Version?p=258147#post258147
What I'm saying is that 9.4 of Twilight Zone added some enhanced lighting effects from the previous revision. After direct comparisons...
NOTE: No longer classified as an issue:
Twilight Zone:
Light sequences are wrong or off when compared to the actual machine. For instance, multiball should start out slow, then build up as the sounds do, instead of being quick and finished right before the explosion. Turns out, the enhanced...
Season 1:
All except:
Big Shot
Genie
Scared Stiff
Elvira and Party Monsters
Harley Davidson
Creature
Gorgar
Season 2:
White Water
Space Shuttle
Centaur
Pin*bot
Whirlwind
Flight 2000
Terminator 2
Tee'd Off
Cue Ball Wizard
Season 3:
Black Rose
High Speed
High Roller Casino
Dracula
Season 4...
I think a leaderboard wipe is a good idea for the tables affected. The physics are going to change dramatically, and since the games are bound to be more difficult, it might not be possible to attain those scores again.
TotAN needs a wipe the most. Even my score is not correctly shown.
Perhaps there could be a better toggle for this. I'm not sure if there are any display-based goals that are tied with goal toggles. It would help that it toggles when the display reads "HERE CUM" or "DA GUARDS" instead of determining how many balls there are on the field.
The same goes for Bone...
Version 1.60.7 Bugs: (Note: The lighting issues below denote a ROM issue. Cyclone suffers very similarly.)
Swords of Fury:
The Bonus (Magic) Special lights flash the 1,000,000 Jackpot light.
The Left Outlane Advance light flashes the 100K Magic Target light between the slingshots.
The Right...
It may have been shelved, and may never surface on TPA, but the prototype has been discovered once again:
Also, I hear someone on Pinside is making a Wizard Blocks as a fan-made project... I'd love to see one that is finished and how it truly shows what Pinball 2000 could do...
Very well-known. You must be crashing like I am--time out a level 2 or 3 mode. Everyone else would agree. See here:
http://steamcommunity.com/app/564010/discussions/0/135508833659269987/
It was on an earlier build during the beta that I noticed Extra Balls being turned off. They were later fixed, but only for the PC version, supposedly.
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