The real reason people can play "infinite" is it's not real pinball. Ball spin. Table wear. Humidity. Inconsistent flipper strength. A sudden, unexplainable bounce that defies all logic, reason, and the laws of physics.
Like I said. It's patience, as much as anything. The stamina and...
I think it's patience as much as anything. I put up a huge score on Scared Stiff on the Vita and eventually let it drain just to end it. It took all day and was boring as balls. Of course by the time I was done I wasn't connected to the server and my score didn't save to the leaderboard...
Unfortunately, I've all but completely given up on TPA on the Vita. However, those last few trophies haunt me.......I'll get them when they patch the current tables.
I didn't know Nintendo and Sony were both developing games for iOS and Android. It's smart. As much as I love my Vita, it's dead. Nintendo DS-whatever is just as doomed.
Also, totally agree with SYT about disc based media(games, Blu-ray, UHD). It won't be dead until 1 Gig broadband is...
I feel like physics 3.0 has been great for the game. It seems like it gives the tables a little more "feel." You know?
I wonder if LOTR or TSPP will come out in SPA?
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So same ROM and all that? It would be nice if it could run in the SPA game engine or whatever it is. IMO, Medieval Madness needs an update as much as any table.
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