kick whoever does the Specials, they're always subpar compared to the rest of the light up jewels. The blue flashers light near the score looks octagonal versus the red side which is round and the Med award ramp has bad compression artifacts on it[the black part of the ramp], if it's supposed to...
head to head pinball.. how would nudging work?
nudge as your opponent tries to make a shot
nudge the table to make it go out their outlane
tilt disabled?
who wins if you make your opponent tilt?
wont small nudges be able to let opponents curve the ball to drain SDTM?
It's hard to know what's supposed to be possible when I have next to no real table experience, for example I've been doing something like a flick pass as the ball hits the flipper coming down an inlane to pass it to the other flipper.. I didn't think it was possible on real machines or seen...
My clips were made from my BK2K PR video but I don't have the right timestamps to link you, sorry.
I'll describe it: a ball comes down the inlane towards the trapped ball then during the collision while the formerly trapped ball still has forward momentum you flick pass and the inlane ball...
if I understand you, when the postpass is performed as quick as possible does it go back up the inlane*? No, it hits the post bounces on the flipper and goes in the drain. If you wait slightly you get a better angle on the post and it'll pass the ball far enough.
*Fire Power specific question...
Usually it's having a ball trapped on a flipper while I flip the other one, if an inlane occurs you can hand it off, if the ball in play comes back from an orbit you can have it hit the trapped ball then nudge to the other flipper and that seperates them.
I can't take multiball on TPA serious...
Challenge accepted.. when I'm finished with renovations, spring cleaning, kids are back in school (spring break) and figuring out what to do about my video/audio hobbies.
FUUTA has a history of playing well on Pinball FX2, he was the reason for the first Ultron leaderboard reset (playing only one mode, over and over). Also happened to be really good at the old bangback mechanics too.
Apparently he was the first to get to wizard mode on V12, a table that had been...
cramped neck, check
sore back, check
pulling muscles in intense situtations, check (I pull my right legs muscle tiiiight, I often sit cross, and my knee hates me for it)
Probably why I don't want to do multiple days of scoring on one table.
Farsight had admitted that they ran out of places to put things on the screen, HOF points have been in the PC games memory since I first picked up the game at the start of Season 3.
the number before the score is likely their internal numbering system so this is it sorted...
The leaked list...
Here's the point scale, and my older post with averages.
Comparing them to each other.. 1-5th is pretty much claimed, there's little room for refinement between 6-11th, 12&13th score a little bit more than half the available points then the rest is available for improvement, at least that's the...
Just above you is when the player needs to average 7th* or more on all their best tables, 7th place is about 3/4th the available points [75.6/100] and the top 5 are dedicated to stay top 5[83-100] (FUUTA is taking 1sts too, so future top6), I'll likely plateau where you are by the end of the...
10/.13, 77 ramps to collect a 15M jackpot.. it's similar to TAF and WW ramp goals, just with a don't collect until you're finished twist.
I shot the middle ramp, I line my balls up with the clowns belt strap and loop it, a majority of the time. A lot of tables I'm finding have art in line with...
the instructions could be read either way, 'nuke 5 planets in planet multi-ball'.. could be nuke each planet or nuke all 5 at once, with the way the instructions read it isn't clear if a nuked planet is considered 'completed' or disqualified from the higher scoring multiball modes.
So if you...
Early windows gamepad API was called DirectInput, later on they made another API called XInput. A 'wrapper' is like running something in compatibility mode, it takes your DirectInput and converts it into what the game looks for in this case XInput.
Since this isn't a 64bit game you pick the...
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