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  1. jaredmorgs

    Zaccharia for Android: Initial Release Discussion

    Not a sign of the "farting saucer" noise we all know and hate in TPA. I've said it once. I'll say it again. Authentic sounds make for an authentic gameplay illusion in digital simulations. Zacc has it. TPA (in some areas) does not.
  2. jaredmorgs

    Zaccharia for Android: Initial Release Discussion

    It makes a surprising difference to performance. Also swipe out all the other open apps in the Overview (used to be called Recents) Android menu (the square button in the system bar).
  3. jaredmorgs

    Cannot install update - existing install of TPA won't open

    No he didn't, because he didn't know he _had_ to for all his game settings to persist between re-installs. If users see GPS, they assume they need to do nothing to persist their data. TPA currently breaks this assumption with the Saved Games functionality. Can you make the backups scheduled...
  4. jaredmorgs

    Zaccharia for Android: Initial Release Discussion

    Now I've mapped controllers commands to the touchscreen zones, it's going *very* well.
  5. jaredmorgs

    Separating Android Bugs from iOS

    Awesome. Thanks for confirming. :D
  6. jaredmorgs

    [Android] Shield Tablet Controller Mapping - Portrait

    I have uploaded a Shield Tablet controller mapping to the Nvidia Gamepad Mapper server. To access the mapping, do the following: 1. Turn on your controller. 2. Start Zaccaria. 3. Long press the |> button on the controller. 4. Tap the Cloud Download button. 5. Select Zaccaria Portrait. Screens...
  7. jaredmorgs

    Zaccharia for Android: Initial Release Discussion

    Implementing this API will also feature Zaccaria in the NVIDIA Shield Hub app. That's bonus free advertising that both Zen and FarSight are enjoying at the moment.
  8. jaredmorgs

    Separating Android Bugs from iOS

    Sounds good to me. I already preempted this and have already posted some issues in threads. For release specific issues—like some of the ones I've raised already—are you happy for those to be opened with an appropriate subject line in individual threads. Or one big dedicated bugs thread?
  9. jaredmorgs

    Zaccharia for Android: Initial Release Discussion

    Hot Tip: If you own a Shield Tablet with OS 2.2 on it (Android 5.0.1), the NVidia Gamepad Mapper will let you assign buttons to touch zones. For the record, this wasn't possible last time I tried the gamepad mapper. I think NVidia have basically made it like SixAxis Touch Emulation, but...
  10. jaredmorgs

    Zaccharia for Android: Initial Release Discussion

    Just tipped off Android Police using http://www.androidpolice.com/contact/ Let's drive some dollars towards ASK. :D Don't forget to leave a honest review on the game. Review ratings drive up the game rank on Google Play.
  11. jaredmorgs

    Zaccaria Pinball - Soccer Kings (1982) Bugs & Feedback

    [Android - Initial Release - v 1.0.2] There is some graphic corruption on some of the playfield plastics and graphics on some of the tables. As you switch views, the horizontal striations strobe and you see the graphic underneath the striations. I've seen this before on Zen Pinball for...
  12. jaredmorgs

    Zaccaria Pinball - Devil Riders (1984) Bugs & Feedback

    [Android - Initial Release - v 1.0.2] There seems to be some clipping of the drop targets through the ramp.
  13. jaredmorgs

    [Android - Bug] Android System Field Behavior and Standardization

    Because game times are so refreshingly short on Zacc games, I'm seeing this screen more often than I should. It would be great once you have entered your name into the screen that it doesn't trigger the keyboard unless you tap on the text entry field. Put the default focus on the Done button...
  14. jaredmorgs

    Separating Android Bugs from iOS

    Hey Zsolt, should the new Android users be prefixing our bugs with Android, or searching for the older per-table threads already created and weighing in on those with Android issues? My goal is to make it as easy as possible for the team to capture Android Bugs and roll them into subsequent...
  15. jaredmorgs

    [Android] Magic Castle : plunger not strong enough

    If you pull back the plunger only to the 2nd notch, the ball will plunge at full strength. I think the plunger strength has not been mapped to the plunger correctly. This happens on a few other games I've tried as well.
  16. jaredmorgs

    Small flipper are really in a correct position?

    I managed to save a ball for the first time. Keep at it.

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