Hah, well there you go.
Perhaps if Mike has a chance sometime before pack 24 goes out, he might be able to push them into the older tables. Again, not sure how easy or hard that is to do, so only if time permits.
Also check for detail like wires from switches, different alpha effects on barrel flashers, screws where they weren't before, ball guides on bride of pinbot's faces and rounded stand up targets, extra plastics on Centaur, ramp level actuators, spinner linkages, ....
That's just what I've...
I had a similar issue with a past beta. Issues with the CDN most likely. Unlike Baron, I had no indication of temp files present even the issues presented.
It's possible the CDN is still replicating the files to the nodes as well.
Problems disappeared for me about 24 hours after originally...
There is some *very* good news coming soon from Color Monkey. I would start following their social media accounts, if I were you...
:-D That is all I can say :-D
Gorgar has an oddity where you can see the ball in the trough.
Ripley's has what appears to be missing art in the penguin loop (1), and opacity issues on the ramp guards (2, 3).
Scared Stiff has some issues with claw flasher bulbs clipping through the cabinet.
TNG had issues with the...
This is subtle, but it's an issue so I'll report it.
The two dome flashers marked don't flash as yellow, but the underlying plastic area has alpha lighting.
El Dorado has texture missing from plunger.
Elvira is missing all ramps.
Barrel spring travels through plunger knob on Genie.
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