Or, in other words, which platform has the least opportunity for score hacking? Just wondering. For me, score is everything and if the boards are untrustworthy, it sours chasing the high scores.
I was playing MM last night (360) and I did wonder how much clearer the playfield would be on PS4. I'd really like to be able to read those lamps on the playfield, as it's been a long time since I played MM in the 'flesh'.
That's exactly how my thoughts are turning Megadrive. I'm a 360 player but that PS4 stream footage is fantastic and I wouldn't rule out buying the PS4 for this game alone. The cash I've pumped into machines over the years would far outweigh this.
The lack of backwards compatibility stings...
I've played TZ several times but found it punishingly hard. Just wondered why it seemed so easy on TPA. Maybe it'd be more realistic on TPA if the mechanics were a little more 'worn down', if you know what I mean.
OK thanks. I managed to catch a player on twitch who was playing the PS4 version. Visual quality blew my mind. Just wondering if the dx11 pc version could match those visuals I saw (I don't currently own those games on PC to compare).
Very interesting Nightwing. Thanks for asking the question. I've been close to pre-ordering a PS4 just for TPA, but I own all the games on 360. It'd be a heck of a shift to switch platforms for me. I've been after some X1 news for ages. This is encouraging.
It's been exactly my issue since the 360 version fell foul of the legal issues last year.
The 360 is my main platform (I have iOS but have never mastered the nudging so 360 is still the main one for me), and I've been waiting like the rest of us 360 players, since last year, for any news or new...
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