yes I raised this in another thread. I find on some tables the camera cannot keep up with the ball, especially where the ball is released onto the middle of table.
played some more and have the following comments :
1) having got used to the dark room, I went back to play light room mode and found that all my tables were too dark. They all have a default Inside light and Outside Light set to 0. I have to go to each table and change the settings. Also...
you've not had much luck what with the 360 and now the PS4 :)
Zaccaria is really very good. I had issues with the free version, been much better since I paid up for the Gold membership. Not crashed once.......................... whereas TPA tends to crash quite regularly (not during...
really great work. Very responsive. Thanks for adding the inverse nudge. Just tested and much better. Gold membership paid up too.
Magic castle plunger is also working now.
Only problem is night mode still looks poor compared to first release on Android. Magic castle with default...
got to hand it to you guys!! WELL DONE! AWESOME.
Plugged in my Xbox wireless controller via OTG cable and was up and running / controlling the table within 2 minutes!! How long have we been waiting for this in TPA!! So so simple when the implementation is like this.
just brilliant...
bug: Magic Castle : Simulation mode only. Swipe back of plunger does not generate enough power to get ball onto playfield (comes back down plunger lane). Works OK on arcade mode though.
Is there anyway to invert the nudge swipe? It's backwards to how I play on TPA and totally...
Confirmed. Android build. Simulation mode only. Swipe back of plunger does not generate enough power to get ball onto playfield (comes back down plunger lane). Works OK on arcade mode though.
agreed. StarShip Troopers was first table in ages where I actually thought I could hear the sounds and they were good. Loving the Zaccharia audio. Just need more free time to play it :)
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