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  1. doedje

    iOS - Bug TPA does not register game end when Match Feature is set to: OFF

    Since the combination 'FREE PLAY' and 'MATCH' makes no sence at all I used the Operator Menu to set Match Feature to OFF. Medieval Madness has a problem with this. At the end of the game TPA does not register the end of game, so it does not show you the menu: 'Final Score, player 1..... etc...
  2. doedje

    Question: Is the high scores the only thing saved?

    I think this is a bit weird tho... Turning operator mode on does not allow you to achieve any goals, high scores, or post to the leaderboards... If you ask me, the saving of these additional highscores should be available by default (not even Pro only...)
  3. doedje

    Bug Game reverts to launch view during Final Frontier

    Thanx man! This is exactly what does the trick! The next time I play FF is going to be awesome! :)
  4. doedje

    Bug Game reverts to launch view during Final Frontier

    You can call me doedje, or Remy, whatever makes you feel more comfortable =] 18 months is a long time for a bug, but I work in software developement myself and with a popular product like TPA comes a huge usergroup, which results in a massive flood of bugreports and feature demands (people...
  5. doedje

    Bug Game reverts to launch view during Final Frontier

    In a reply on a PM from DanBradford (he asked me to restate how I fixed it...): Well, first of all, 'fixing it' is not quite what I did... I just changed it from absolutely horrible and unplayable to something a bit better. =] The concept behind it all is that the game remembers two different...
  6. doedje

    Table Pack #21 speculation

    For people that wondered about the one ? on the TPA's TablePack webpage. It might say something, this is what the page looked like on september 21: https://web.archive.org/web/20130921144801/http://www.pinballarcade.com/TablePacks/ Clearly showing two ?'s for the then forthcoming TablePack...
  7. doedje

    Bug Game reverts to launch view during Final Frontier

    Very annoying indeed, had the exact same thing yesterday. My daughters had played some pinball and I assume they changed the cam-mode-during-launch. What I did after that waste of a Final Frontier is during a regular ball-launch select cam1, which is in my opinion the best view there is to get...
  8. doedje

    Request General Wish List Thread

    After reading all 15 pages in this thread I discovered something that remotely resembles my feature wish on, you guessed it, page 15.... Instead of removing tables from "My Tables", i'd rather suggest renaming "My Tables" to "My Purchases" and add a user customizable area called "My Favorites"...
  9. doedje

    Bug Dragon Ramp ball teleport

    Yeah, I have this on my iPad too... (duplicate of: http://digitalpinballfans.com/showthread.php/488-Right-ramp-returns-perfect-shots-at-times)
  10. doedje

    Bug Right ramp returns perfect shots at times

    Yeah, I have this on my iPad too... Shot goes in Dragon ramp just fine, something strange happens and the ball comes back out of the ramp, shot counts for Damsel rescue... (duplicate of: http://digitalpinballfans.com/showthread.php/558-Dragon-Ramp-ball-teleport)
  11. doedje

    Android - Bug Ball goes through back of Neutral Zone/Command Decision holes.

    Yep, I have this bug too, while shooting the ball hard into the Command Decision hole, the ball sometimes ends up in the left orbit, heading towards the bonus lanes.... But I wonder whether it is unique to STTNG or that it is caused by the general TPA render engine since it also occures in T2 as...
  12. doedje

    Bug skull

    Yep, I have this bug too, but I wonder whether it is unique to T2 or that it is caused by the general TPA render engine since it also occures in STTNG as mentioned in this thread: http://digitalpinballfans.com/showthread.php/3082-Ball-goes-through-back-of-Neutral-Zone-Command-Decision-holes...

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