Finally bought this table last night (PS3) and gave it a whirl. I found the goals to be incredibly easy to reach. Had all the standard goals after 2 games and missed the wizard goals in my next game only because a single nudge caused a tilt at 2900 points. I had already gotten 3000 points...
Funhouse is easier than in real life but that's all because randomness is eliminated. The shots themselves and the overall behavior of the table are spot-on. The tricks for the real table all work in the digital version.
My experience with most of the TPA tables is pretty limited IRL but...
The devs want to be able to eat while they make the game. Somebody's gotta put up $$$ for the development to actually occur. Right now they have no publisher or large development company willing to do that, so they're asking the public to do it via Kickstarter.
Haven't ever played a real Genie but have played plenty of others. I grew up playing Mystic Marvel, a table from the 1950s, so I'm familiar with really old machines and also played plenty of 1970s machines in arcades and since. Even in comparison to other SS tables, Genie doesn't feel right.
I sat down last night to play this table (PS3 version) again after quite awhile away from it. Doing so reminded why it had been so long since I played it.
This table STINKS.
The original table itself is bad enough. The design and layout are terrible and the sound effects are just awful. So...
I can say that I'm one who's experienced the weird tilting on this table. I've had it tilt on the very first GENTLE nudge and I've had it not tilt after a dozen or more nudges run close together. It's incredibly frustrating, especially for a table that requires so much nudging.
Any thoughts on the new $18 tier? Anybody going to bump their pledge from $10 to $18? I'm currently at the $10 level but don't see myself bumping to the $18 level. How about everybody else?
I hate to continue to sidetrack this thread but just had to respond. 20% of the time? Really? I've done thousands of STEPS shots on TPA (PS3 & Kindle Fire versions) and have maybe had it go in the outlane once - twice, tops. That's less often than it happens in real life.
I love Funhouse -...
With the release of Centaur and (hopefully) T2, we get a couple of significant "firsts" from pinball history - Centaur the first to have flipper-controlled rollover lights and T2 the first (or just first Williams?) DMD. So what are some other significant firsts from pinball history? Answer if...
What's the beef with re-releasing Sorcerer? I don't remember it at all (though I had PHOF on PS2 and PS3). Jive Time I get - it was a boring, uninteresting release. But why not Sorcerer?
Thanks and you are definitely right. I've gotten a million times better at nudging and that's making some tables a lot more accessible than before.
Oddly enough, two games I've played a fair amount, Twilight Zone and ST:TNG, I can't even approach my high scores. My high score for STTNG is...
I bought this pack last night. I'm liking Centaur more than I thought I would and I'm REALLY liking Pinbot more than I expected. I've hated the previous incarnations of Pinbot because of the frequency of cheap drains. I can't count how many games on the PHOF versions of Pinbot that I had...
Keep in mind they raise the price 100% on the Kickstarter tables. Obviously, I am not privy to Farsight's financials but I still struggle with believing that they can't eat $60,000 in licensing costs for a table whose prices is doubled when they've had well over 7 million downloads of TPA...
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