Looks like it's time for me to go into digital pinball hibernation for (over) a year while I wait for Steam support. I will not be repurchasing any Zen originals. They're just not anywhere near as good as the "real" Williams machines and I couldn't care less about stupid animated character...
My biggest takeaway from The Pinball Show - Akos was standing in front of an AC/DC and a Dialed In. It was really uninspiring otherwise. No mention of if we'll have to repurchase tables for the new version, no word on adding the new physics to the older Williams tables, no mention of new...
What are you getting at here shutyertrap? I know you have the inside scoop, so I'm hoping you're alluding to some changes in the flipper physics.
IMO, the flipper physics are currently not at all what we were shown pre-release, as I detailed in the post I linked below. I've been severely...
I was very excited when I saw the video they put out prior to the official release of Williams where they showed all the flipper "tricks" but, like you, I've found that the reality is really lacking.
It IS possible to do live catches. I've done it a few times but it definitely does not seem...
I gotta say, I was enjoying the grinding for a while. It made me realize that learning how to score quickly on a table is something I was lacking (normally went for distance instead, like getting to the wizard mode or whatever), this is something that should translate IRL. But now the grinding...
How do I do this? I was able to turn her off most of the way... but I still have to hear that damn "my collection" every time I enter the menu. I'm not sure why, but it really really grates on my nerves.
I'm in the same boat, although it may be that I've recently unlocked Junkyard and Black Rose which are a ***** for me to score quickly on. I don't have that problem with the other tables (haven't unlocked Safe Cracker or Champion Pub yet - on purpose). My assumption is that they are ramping up...
I keep getting parts for tables I've maxed out (on parts) too. I don't like that at all. It makes the challenges feel like a waste of time. Also, I've been grinding the hell out of the app since I got it and just finally got to 100 coins (what I need to upgrade to 4 star on a table). I started...
Is there a way to turn off the graphical enhancements permanently (I'm playing regular Single Player)? Or is there at least a way to just turn them off once per play session? I've found that I have to turn them off every single time I start a new game and it's rather annoying.
I haven't seen it mentioned on the forums yet, but Pinball FX2 VR and it's DLC is on sale for 50% off on the Playstation store right now for PS+ members until 2/5. If you have a PSVR and don't have this game yet, you need it. It's amazing. And that's coming from someone who has always hated...
Is there any mention of this discount for Steam or is it just for Playstation 4? I tried checking myself, but I don't have a Facebook account and couldn't find the 50% discount announcement.
This is really what they need to do. And after your analysis of the post solid state era of machines, it seems they don't have much choice. Although, as you can see from my wishlist, there are several possible machines that I would be glad to see (CSI, Transformers). I'd also love to see Roller...
Again, really glad to hear this news. I just want to see them correct things like this at the beginning, rather than getting 10 table packs in and saying that it would be way too much work to go back and fix things for all the already released machines (Farsight style). I'm very impressed so far...
Well, that is great to hear that they are working on the flipper physics. I am willing to cut them plenty of slack. What am I supposed to do though? Should I just sit here with my mouth shut (and actually, they probably don't even read my posts here) and hope somebody else brings my "issues" to...
You are correct about Zen's instructions sucking. At least so far, you can go to Pinball Arcade to learn the rules. Once they start releasing tables that Farsight didn't do, I would suggest going to the pinball archive http://www.pinball.org/rules/index-old.html or Tilt Forums Wiki Rulesheets...
I feel you man. Before the official release, when I saw the "flipper tricks" video Zen put up on YouTube, I was psyched through the roof for their Williams releases. But the more I play, the less I'm happy with it. I agree with you that the games seem set up at an extreme angle. I've been...
We had a Fish Tales in the pinball league I belong to for about 2 years. Backhanding the Monster Fish is actually my preferred way to make the shot because there is less risk of draining if you miss. I never found it to be too hard. It's similar to backhanding the left orbit on AC/DC or...
I totally agree. I've mainly been playing Fish Tales, but I have the exact same issue. If I keep telling myself, "the shots are all early", then my aim is ok. If I try to aim as I would IRL though, everything is off. I can actually accept and deal with this since I've encountered differences...
It seemed backwards to me on PC too. Of course it's impossible to tell when the ball is on the open field because it seems to have no effect at all. I was trying nudging with the ball trapped on a flipper though, and as far as I could tell it feels backwards.
I played for an hour or so last...
This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
By continuing to use this site, you are consenting to our use of cookies.