That 's fine canuck but on the PS3 there's not a demo in sight past the core pack. What you get is the constant roll out music of TOTAN and a still image of the backboard to demo.
If consumers vote with their wallets and stop jumping on the DLC night train with every release perhaps the message of quality over quantity would get through.
Everyone complains about this table and that table but still end up buying the new table when it becomes available. Its obvious FS...
So why release DLC packs with known issues if its problematic to patch at a later date on the PS3. Some of these issues have been across the board on all platforms yet the PS3 tables come at a much later date, why aren't they addressed before release.
* New UI is the bland blurred squashed monochrome version as on Android. It looks okay on a 5" phone but on a screen 32" upwards it looks cheap.
* Awful rendition of Pinball Wizard soundtrack added to main menu. Probably ripped at 128kbps by the sounds of it.
* Added function to show you don't...
Farsight quoted Mid March, so you can add another month as they never get it right. April it is.
As for Pro mode, if you have more money than sense its yours.
This is the problem. We shouldn't have to find a work-around.
How long has this table been sat on their office desk waiting for release and it seems they haven't even played it themselves after making it. I refer to the freezing camera/game over, restart problem specifically here. I got it...
The fact remains this is a mobile phone game first and foremost. They won't admit it but it is. And this is why some of the visuals are off kilter, out of focus, low res, pixelated, washed out - call it what you will. I have complained about it somewhere else on here but it falls on deaf...
Taxi is very enjoyable perhaps a little washed out looking here and there but plays great.
And then there's the spoiler of the pack, Harley Davidson. Its just not a good table to emulate in the first place. I don't think I have seen one request for this table in either the forum or facebook...
As much as I like this game I think it was solely intended for the IOS market. The casual pick up and play sort of person who wouldn't be hammering it long enough to come across the minor flaws and bugs. And with the transfer to consoles they just cannot produce the title polished enough to...
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