It seems apparent from interwebs research that Farsight sputtered along almost the entire time on their digital pinball side (a few spikes of excitement here and there). Likely due to catering mainly to that small small nostalgia base.
If they had made their own original tables, with a newb...
trash80
Can you give me an example of a company that has made a pinball game with real-world emulated physics, or real-world emulated machines, and has thrived as a company for many years, making it possible to continue bringing us new and improved digital pinball right now?
The circled segment of the graph below is the majority of the "nostalgia factor" segment (though 31-34 will have a few who grew up near pin arcades in the late 90s, or who had pins at home). That is roughly a potential 25% of the gamer market, maybe 2-5% of whom played pinball in the 60-90s and...
Blkthorne
I guess we will just have to wait and see where ZEN is at in 5 years. My guess is they are going to go the route with emulation for a year and see where they are at, and then they will start adding original tables back in the mix, because the "nostalgia" factor is not going to...
At best, I don't think pinball is, or ever was, mainstream enough to rely on the majority of gamers caring whether a table is real or not. The bulk of gamers today are Millenials and younger. Only the very oldest Millenials would have any pinball nostalgia, and the rest mostly don't have any...
I see it as a red flag when a company is saying we're gonna be pumping out tables every X amount of months, yet they haven't even completely sussed out the base core physics for emulated table play.
Add to that the fact that the bread and butter that kept them thriving so long were their...
Digital pinball is not a cash cow when you're paying for emulation licenses. Scaling up for more volume just means cutting into revenues. Then you become farsight.
They need to keep making original tables too, licensed or Zen. That was the bread and butter that made them pretty much the only...
Hit 48M on their free table, first game. Overall, plays like a what I assume FX2 was like on PS3. I actually like it. It has the graphics of an old school PS2 game, like IKO or something of that nature.
Last weekend I stretched $5 in quarters for an hour and a half on a real AFM. Prior to practicing on emulations of it, I would have needed at least $20 to get that much play; in my adolescence, probably more. Without a free pin to practice on somewhere back in the 80s-90s, or a free-play arcade...
Yeah, I'm concerned, because it is my main account, which I bought everything on. So, if I change it, what will happen to my games and access. Are the purchases and dlcs tied to the machine, or to the account?
I totally dig. It's just that creativity drives progress and innovation, and that process, although arduous, is part of what keeps companies fresh and progressing; and conversely, the absence of that creative grind is what often leads to companies becoming stale and...
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