The gameplay is very straightforward and simple. Once you locate the checkpoints you are basically ready to go. Mastering the dead pass is very useful on this table. The upper playfield is a funny addition. The bad thing are the Gottlieb flippers wich make play a bit clunky.
The sound is...
What a beautiful backglass!
Unfortunately the playfield art doesen't work that well. And what about the severed hand, the heart and the teeth - they just look tacky.
The gameplay is nice and fluid. The ruleset is somewhat complicated for a table this old. The good thing with that is that Class...
This is of course a true classic and is a must in TPA.
Having said that, as in most widebodies the gameplay is quite stiff and clunky.
The three PF:s is a great gimmick and the theme works perfectly.
The sound is among the best ever - why it annoys me to no end that I seem to have a bug that...
Oh dear: not the Dr. Dude-syndrome is it: a potentially great table destroyed by bad music and taunts?
It plays really well, though, and seems to well re-created. Very fluid gameplay and a interesting enough storyline.
The roulette thing gets a plus.
The entering of initials is almost impossible...
What a great table! Fast with lots of flow. Rules are easy to learn.
The sound is great and the callbacks from Arnie work perfectly.
I'm not complaining at this point, but it seems a wee bit easy. Will be a time consuming table in the future.
Never played this irl.
Based on just a few games this seems quite original. Not difficult to understand and a great theme.
Probably will stand up in time longer than Whirlwind.
The last pairing from TPA was the best ever.
This package is as good.
Never played this irl.
This seems to me like a really funny and straightforward table.
I never read the rulesheet before playing (I do that later), but I got the grasp of this fast.
But will it keep my interest up?
Good table, though.
I like this inasmuch as the art isn't so dark as in many tables (that strive to be "menacing"). As for playing, well it doesn't seem that exiting...nice and all that but hardly a classic. Haven't played this IRL so I'm a complete noob, so here's hoping it will grow on me.
This seems to be wonderful table. Perhaps the hype about one in a millenium isn't unfounded.
I haven't been this pleasantly surprised by a new table in TPA since, well, TZ.
Can't wait to explore this further.
I don't seem to get the points I'm supposed to get off the button in the upper middle playfield. It only awards 1000 points a hit, no matter if the light for 10 000/30 000/50 000 is on.
Ipad4.
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