Ryan Routon
FarSight Employee
- Feb 24, 2012
- 1,394
- 0
- Thread starter
- #161
Anyone else seeing this?
In the latest rez file of WW each time I've shot the Bigfoot Loft the ball flies off the table..
In the latest rez file of WW each time I've shot the Bigfoot Loft the ball flies off the table.
Edit: Engaging the right flipper launches a new ball.
In the latest rez file of WW each time I've shot the Bigfoot Loft the ball flies off the table.
Edit: Engaging the right flipper launches a new ball.
it's working here too.
Did the kickout get re-tuned again?
ok delete and re-download please, just worked for me
ok delete and re-download please, just worked for me
Space shuttle isn't very deep but it's brilliant fun to play! Love those sticky flippers
- I've had one incident where game has ended without a drain.
- Instructions : "Play All" is hidden behind Space Shuttle title. (nexus 7)
- From full plunger the ball always ends up down the "U" roll over.
- Is it possible to do a post transfer on a real machine? Sure can't do it on TPA version.
More nit picking, can you check the ROM settings in Space Shuttle. I don't think that a single high score plus a match should generate 5 credits. At maximum, by default, that combo should be 3, no?
Ryan, having looked at some videos I think the right outlane is a little too hungry. Also, the ball should roll fromtge wall under the bumpers to the flippers or into the sling, it seems to roll off the wall a little hot. That said the table is a ton harder either way since the new tuning