immortalmindz
New member
- Jul 29, 2012
- 55
- 0
Is this out just for the people that helped with the kickstarter? cos im not seeing anything on my devices.
Yup, especially given how sluggish the UI is to respond. I'm pretty disgusted with this. It goes against decent UI principles in general, and they've replaced a terrible front-end with one that's even worse. For a 69p app, that'd be one thing, but I'll bet plenty of people buy every single table, and now they're left with an app that's less usable than they had a couple of days back. I'll also be reverting if possible (I've no idea if the data is possible/simple to move across and back, although I have PhoneView, iExplorer and so on) and I absolutely won't spend another penny on this app until these guys get someone who understands the basics of interface design in to sort this mess out. (It also makes me hesitant to recommend the product for the various publications I work for.)Agreed. I reverted to 1.2.1 just to get the old front-end menu and portrait mode back, nevermind STTNG. Constantly rotating the iPad/fiddling with the orientation switch at every table change got old very fast.
For me, there are various factors, surrounding general user experience and also care. The best apps and games on iOS are the ones that are the complete package; one might argue that's the case for iOS devices, too. If I didn't care about such things, I'd just grab a cheap Android tablet. On gaming, that's generally something I do when I want to relax and have fun, and so having to flick my iPad back and forth like an idiot, in the hope that the app might deign to realign itself to portrait every time I play a table is just annoying. That's not what I want from gaming. This is further compounded by the fact that I've paid for every table. No, I've not "broken an arm" playing the new update, but I was naively hoping these guys would at least be able to fashion a menu interface that doesn't suck, rather than, bafflingly, churning out one that's even worse than what came before.I can't believe how bothered people are by the UI.
No more than the shonky interface!This might sound like a petty thing that isn't important
Is it me or is the Klingon Bird of Prey backwards?
Oh my. I love Pinball Arcade, but that front-end interface is utterly dreadful. On the iPhone 4S, load of stuff is wrongly sized or misaligned, and it still persists with SWIPE! SWIPE! SWIPE! SWIPE! SWIPE! SWIPE! SWIPE! SWIPE! It's like a disincentive to buy more tables, because whoever's designing this interface is making them harder to access. The fact the UI menu's in landscape when most people play in portrait is just crap-flavoured icing on already foul icing that covers an otherwise very tasty cake.
They should just get Tuomas Hämäläinen or some other UI designer to design a simple, fast, sleek front-end for iOS—one that enables you to get to your tables fast, and to filter a growing collection really easily. His mock-ups are way better than the dreck in this update. (And it's such a pity when everything else is great.)
Is this out just for the people that helped with the kickstarter? cos im not seeing anything on my devices.
After doing a google image search, I can see that the Bird of Prey points in any direction the operator sees fit. It may look backwards to those comparing it to IPDB, but it ain't backwards for everyone.
Heck, just check out fellow forum member Jeff Carpenter's machine.
http://digitalpinballfans.com/showthread.php/2587-Star-Trek-the-Next-Generation.
Is this out just for the people that helped with the kickstarter? cos im not seeing anything on my devices.
Well?
The stubborn new landscape UI is actively keeping me from playing TPA. It means rotating my iPad to see what´s going on, then select the table, rotate my iPad back, and finally unlock and re-lock the rotation button, because so far that´s the only reliable way to get it to portrait mode.