The above results was with the Mac App Store Pinball Arcade 7.3 versionthat explains the low rumble with Firepower 2?
I am still experiencing the same force quit @ "loading" at the end of Addams Family
I am also now experiencing it with ALL the tables now....
Hope we don't have to wait the next table release for a fix
The above results was with the Mac App Store Pinball Arcade 7.3 version
My Steam for OSX wouldn't launch the past several weeks, but I just finally got it to run today
It doesn't appear Pinball Arcade was updated to 7.3 and is still running 7.2
Surprise new World Champion Soccer table on the iPad
Hopefully new mac update coming this weekend too
I really hope Addams Family is fixed
Steam received Pinball Arcade OSX update (7.4.0?) last night, but the updated game crashes at launch
YesIt's crashing whenever you open the app?
Yes
Process: PinballArcadeSteam [31075]
Path: /Users/USER/Library/Application Support/Steam/*/PinballArcadeSteam.app/Contents/MacOS/PinballArcadeSteam
Identifier: com.farsightstudios.osx.pinballarcadesteam
Version: 1.64.1 (7)
Code Type: X86 (Native)
Parent Process: launchd [199]
Responsible: PinballArcadeSteam [31075]
User ID: 501
Date/Time: 2017-08-24 21:09:48.873 -0400
OS Version: Mac OS X 10.9.5 (13F1911)
Report Version: 11
Anonymous UUID: 352207BE-BF8A-DE70-A01C-E58336070D67
Crashed Thread: 0 MainThrd Dispatch queue: com.apple.main-thread
Exception Type: EXC_BAD_ACCESS (SIGBUS)
Exception Codes: KERN_PROTECTION_FAILURE at 0x0000000000000048
VM Regions Near 0x48:
--> __PAGEZERO 0000000000000000-0000000000001000 [ 4K] ---/--- SM=NUL /Users/USER/Library/Application Support/Steam/*/PinballArcadeSteam.app/Contents/MacOS/PinballArcadeSteam
VM_ALLOCATE 0000000000001000-0000000000014000 [ 76K] ---/--- SM=NUL
Thread 0 Crashed:: MainThrd Dispatch queue: com.apple.main-thread
0 com.farsightstudios.osx.pinballarcadesteam 0x00393c2e 0x14000 + 3669038
1 com.farsightstudios.osx.pinballarcadesteam 0x0004a6f3 0x14000 + 222963
2 com.farsightstudios.osx.pinballarcadesteam 0x00256ba0 0x14000 + 2370464
3 com.farsightstudios.osx.pinballarcadesteam 0x0001c879 0x14000 + 34937
4 com.apple.Foundation 0x9104b9cb __NSFireTimer + 117
5 com.apple.CoreFoundation 0x90473ea6 __CFRUNLOOP_IS_CALLING_OUT_TO_A_TIMER_CALLBACK_FUNCTION__ + 22
6 com.apple.CoreFoundation 0x90473863 __CFRunLoopDoTimer + 1395
7 com.apple.CoreFoundation 0x904ee06d __CFRunLoopDoTimers + 349
8 com.apple.CoreFoundation 0x9042b353 __CFRunLoopRun + 1779
9 com.apple.CoreFoundation 0x9042a9ea CFRunLoopRunSpecific + 394
10 com.apple.CoreFoundation 0x9042a84b CFRunLoopRunInMode + 123
11 com.apple.HIToolbox 0x93de1b5d RunCurrentEventLoopInMode + 259
12 com.apple.HIToolbox 0x93de18e2 ReceiveNextEventCommon + 526
13 com.apple.HIToolbox 0x93de16bd _BlockUntilNextEventMatchingListInModeWithFilter + 92
14 com.apple.AppKit 0x953e8349 _DPSNextEvent + 1602
15 com.apple.AppKit 0x953e7870 -[NSApplication nextEventMatchingMask:untilDate:inMode:dequeue:] + 119
16 com.apple.AppKit 0x953da15c -[NSApplication run] + 727
17 com.apple.AppKit 0x953c2ff8 NSApplicationMain + 1165
18 com.farsightstudios.osx.pinballarcadesteam 0x00015e65 0x14000 + 7781