N
netizen
Guest
Now that Fish Tales has been released, and Lightning Flippers have been officially added to the FarSight modelling stockpile, could it become possible to add the option to change flipper bats in the Pro Mode menus?
Some Player may like the increased challenge on some games to swap to Lightning Flippers, and some may want to switch Fish Tales to normal bats; with full knowledge that they will be ineligible for the leaderboards and goals OFC.
If this were possible it could lead to a monetization stream like the custom ball skins, seeing as the tables are tuned independently and currently the colour of the rubbers has no effect on the physics on the table. Players could get, through an IAP or be awarded, custom bats and rubber combos. From translucent bats that will push higher end PC systems to "simpler" custom painted bats and colour matching on the rubbers for low end systems and Mobiles.
This leaves another option for later as the physics engine improves so that there is a player adjustable physics layer in Pro Mode where the bat and rubber combos used has some effect on ball handling abilities. Some rubbers will be more tacky, some like flubber. Obviously this is a vapour dream but something that hopefully FarSight can keep in mind as they move forward, and not end up being all, DOH! we didn't remember the surface effects of tension and friction.
Some Player may like the increased challenge on some games to swap to Lightning Flippers, and some may want to switch Fish Tales to normal bats; with full knowledge that they will be ineligible for the leaderboards and goals OFC.
If this were possible it could lead to a monetization stream like the custom ball skins, seeing as the tables are tuned independently and currently the colour of the rubbers has no effect on the physics on the table. Players could get, through an IAP or be awarded, custom bats and rubber combos. From translucent bats that will push higher end PC systems to "simpler" custom painted bats and colour matching on the rubbers for low end systems and Mobiles.
This leaves another option for later as the physics engine improves so that there is a player adjustable physics layer in Pro Mode where the bat and rubber combos used has some effect on ball handling abilities. Some rubbers will be more tacky, some like flubber. Obviously this is a vapour dream but something that hopefully FarSight can keep in mind as they move forward, and not end up being all, DOH! we didn't remember the surface effects of tension and friction.