Android Version 1.23 Bugs

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jaredmorgs

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May 8, 2012
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This thread is for posting bugs for Android version 1.23 ONLY (new bugs as well as lingering issues that haven't been fixed).

If you want to post general feedback or comments, use http://digitalpinballfans.com/showthread.php/7432-Android-Version-1-23-Feedback-and-Discussion


Anything posted here that is not a bug will be moved or deleted.


When posting a bug, please use the following format:

Device/OS:

Bug Description:

Steps To Reproduce:

Frequency:

Additional Comments:


Remember to also email any bugs you find to: support@pinballarcade.com
 
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weirdproq

New member
Sep 19, 2013
163
0
Device/OS: Sony Ericson Xperia

Bug Description: Who Dunnit DMD on the backbox has framerate issues

Steps To Reproduce: Watch the DMD on the backbox during attract mode

Frequency: 100%
 

Xanija

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Staff member
May 29, 2013
1,348
0
Device/OS: Samsung Galaxy Note 10.1, Android 4.1.2

Bug Description: Challenge mode crashes, if table is not the most recent version

Steps To Reproduce: Have a not updated table, start a challenge. Once you try to start that specific table, the game crashes. In case of Cirqus Voltaire it loaded, but it had some weird texture problems.

Frequency: 100%

Additional Comments: User should be asked to download the newer version of the table.
 

Baron Rubik

New member
Mar 21, 2013
1,852
1
TPA version : 1.24 (no current bug thread).

Device/OS: N7-2012 KK4.4.2 / SGS4 JB4.2.2

Bug Description: Tilt in Haunted House, doesn't de-energize the flippers, they continue to work. Additionally, the pivot end half of the flipper works as expected, but the tip half becomes a ghostly apparition which looks normal but allows the ball to spookily pass through it.

Steps To Reproduce: trap a ball, cause tilt. Bounce ball on pivot half of flipper, it acts normally despite tilt. Get the ball anywhere near the tip half of flipper and it passes through it.

Frequency: 100%

Additional Comments:
 

Red_Chaos1

New member
Sep 28, 2012
17
0
Device/OS: Galaxy S4 / Android 4.3

Bug Description: After about half a second of Tilt, the ball remains stuck in a kickout and the game will not continue. Attendant call states ball not stuck.

Steps To Reproduce: Easiest on Firepower. Tilt table during plunge/launch. If ball enters the kickout above the launch exit after at least half a second of tilt, it will remain there.

Frequency:100%

Additional Comments: Easily fixed if tables were allowed to cycle solenoids like they would in reality when there is no activity for a certain amount of time. Probably easier than getting the attendant to recognize this as a stuck ball.
 

jaredmorgs

Moderator
Staff member
May 8, 2012
4,334
3
This is now locked. Please log bugs in the latest thread stickied to the forum.
 
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