esp2000
New member
- Jun 4, 2012
- 230
- 0
The Big Shot HUD Scaling is even worse on a 7" screen.
I noticed the same thing. I cannot play Big Shot on my Nook any more without turning off the HUD, as it is too large now.
The Big Shot HUD Scaling is even worse on a 7" screen.
The Big Shot HUD Scaling is even worse on a 7" screen.
I'm not sure if this is an art issue or a bug or what, but the plunger on fun house is totally jacked up.
This is reproducible, it happens 100% of the time, and it's easier to show than for me to even try and explain.
This screen if of the plunger in view 2, with the plunger pulled back as far as it will go. Can anyone else see anything wrong?
Confirm the same problem.
I think the plunge 'view 2' legibility needs to be addressed across all tables though - some are barely readable.
OK I thought I was tripping when I compared view 2 across tables. Take ESS and compare it to Taxi, there is a noticeable difference in the level of zoom and the detail that is seen by the user.
Time to dust off the PhotoShop skills and make a collage of 16 different plunger views.
During a game pause and turn screen off of device. No matter what skin or table the ball will be transparent when you resume. The only way to make the ball normal is in the skin settings and then start a new game. I do want the transparency as skin though!