kimkom
Member
- Jan 28, 2013
- 914
- 1
OS Version: Windows 7
Graphics Card: NVIDIA Geforce 580 GTX
Ram: 16 GB
Version: ALL
Display Mode: Windowed and Full Screen
Display Resolution: ALL
Frequency of Occurrence: 100% of the time on all tables except Black Hole?
Expected Result: Ball shadow and reflection should remain while rolling over transparant plastics.
Actual Result: It disappears.
See Skill_shot's post here. Taken from PS4 video, but relates to PC Beta and current console versions.
Now see PC beta screen of Black Hole:
Comment: I'm going to raise this as a bug. For a long time I've thought it was a limitation of the game engine, but clearly it can't be as the above screen from Black Hole demonstrates.
Graphics Card: NVIDIA Geforce 580 GTX
Ram: 16 GB
Version: ALL
Display Mode: Windowed and Full Screen
Display Resolution: ALL
Frequency of Occurrence: 100% of the time on all tables except Black Hole?
Expected Result: Ball shadow and reflection should remain while rolling over transparant plastics.
Actual Result: It disappears.
See Skill_shot's post here. Taken from PS4 video, but relates to PC Beta and current console versions.
Now see PC beta screen of Black Hole:
Comment: I'm going to raise this as a bug. For a long time I've thought it was a limitation of the game engine, but clearly it can't be as the above screen from Black Hole demonstrates.
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