Normal
So how does this technology work?I take it the camera holder is wearing some kind of device that transmits his location witihin the room, and the renderer is constantly updating the image in relation to that?If that's the case, what sort of hit is there in frame rate?
So how does this technology work?
I take it the camera holder is wearing some kind of device that transmits his location witihin the room, and the renderer is constantly updating the image in relation to that?
If that's the case, what sort of hit is there in frame rate?