- May 8, 2012
- 4,334
- 3
See http://blahcadepinball.com/2016/07/12/Episode-64-Posterising-in-the-H2-H-Lobby.html for show notes, segment timings, streaming and podcatcher links, and other stuff.
[MENTION=134]shutyertrap[/MENTION]: Why do you think the MLP Tournament could only be done with the new UI? I mean, there's nothing really on the front end which requires the new UI. It's just a change of number of tables and reducing the time from 20 min. to 5 min.
There is a description of the rules in the TPA file & has been there for a long time. The object will be the first player to reach a certain score, within some limited amount of time. If neither player reaches the target score, the player with the most points at the end of the time limit wins. Pretty simple. It's a speed run.About the Head 2 Head mode - I'm trying to think how this could be interesting for me. Lets think about the possibilities, first the actual play:
- Players can define a maximum play time and at the end compare their scores. Could be interesting.
You won't be able to watch everything the other player does, as (I believe) that would be technically impossible. You might be able to see the score of the other player; I hope so.
This does sound neat. I like the table goal battle also. I'm expecting only the race to a set score, though.On the PS3 (don't know about PS4) Zen had a cool setup whereby you and 3 other players could compete against each other at the same time. The two modes I remember playing were either a time battle or a points goal. Time battle you could determine how long the game would last and then it was simply who had the higher score. Points goal was fun because it was first to a pre agreed point total. The cool thing was you could install penalties for losing your ball. There was a thin progress bar with 4 colored triangles representing each player. It was like watching those carnival horse races, seeing the gap increase and all the sudden the leader would plummet back and you knew they'd just lost a ball and got penalized for it.