smbhax
Active member
- Apr 24, 2012
- 1,803
- 5
The fixed camera is nice for a large display, but you lose out on some of the upper playfield bonuses by doing so.
You do?
The fixed camera is nice for a large display, but you lose out on some of the upper playfield bonuses by doing so.
I played CC with my friend for some evenings now. It could be real fun if it wasn't so extremly unfair. We are quite good at the other tables, but on this table the balls move as they never would on the real table. Just search for the table on Youtube and you see how it really reacts.
When you try to stop a ball with the right flipper and it rolls up, it ALWAYS goes out on the right side. When it comes down from the middle ramp it always goes out in the middle. When you hit rubber the ball sometimes increases speed so that it is impossible to react. All this does not happen on the real table.
This has to be fixed. It is no fun this way but only frustrating.
Personally I think the speed of these tables is great, and it seems kinda ironic (and troublesome 'cause I don't want FarSight heeding these >:|) that since they sped up the gameplay over PHoF, which *was* too slow, and people complained about the slowness there, now people say it's too fast. Have you people gone and played a minty fresh Iron Man or AC/DC or anything like that? Those are fast too! Fast is good! If it bothers you don't play a real Twilight Zone 'cause it'll make your head spin! The TPA versions are way easier than than real life already, the last thing we need is having them slowed down.
Super bug on C.park,the last ball never ended and reloaded and reloaded...
ps ceck the first score respect to the second score.