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Farsight Studios
Pinball Arcade Tables
Unreleased Table Discussion & Requests
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<blockquote data-quote="dtown8532" data-source="post: 66013" data-attributes="member: 320"><p>I was listening to Chris Granner's TOPCast interview yesterday. He was the sound guy on both of these tables along with many, many more. Granner gave me the impression that Python was more than just the art guy that was given a whitewood and theme and told "here, draw it." He made it sound as though Python had a lot to do with the conception of most of the tables he was involved in. Other interviews I've heard also gave that impression as well. Of course, if you listen to Python's TOPCast interview, he makes it sound like he did it all. I've taken this as Python was the art guy on these tables but also had a hand in their design and an even bigger hand in coming up with the theme and how to implement it.</p><p></p><p>With the exception of Pinball Circus, it doesn't look like Python was ever in charge of a design team while at Williams. Of course, this was at the end of his time there. If you look at the list of games he was involved in, Python seemed to work mostly with designers that weren't known for being of the "total control" mindset like Steve Ritchie and Pat Lawlor. He worked with guys like Ousler and Mark Ritchie who took more of a team approach. Barry Ousler and Mark Ritchie may have been the "team leaders" but I doubt their hand in design was as close to 100% as the two mentiond above. </p><p></p><p>One thing is for sure. I don't think there has been an art guy as heavily involved in the creation and design of pinball tables as Python Anghelo.</p></blockquote><p></p>
[QUOTE="dtown8532, post: 66013, member: 320"] I was listening to Chris Granner's TOPCast interview yesterday. He was the sound guy on both of these tables along with many, many more. Granner gave me the impression that Python was more than just the art guy that was given a whitewood and theme and told "here, draw it." He made it sound as though Python had a lot to do with the conception of most of the tables he was involved in. Other interviews I've heard also gave that impression as well. Of course, if you listen to Python's TOPCast interview, he makes it sound like he did it all. I've taken this as Python was the art guy on these tables but also had a hand in their design and an even bigger hand in coming up with the theme and how to implement it. With the exception of Pinball Circus, it doesn't look like Python was ever in charge of a design team while at Williams. Of course, this was at the end of his time there. If you look at the list of games he was involved in, Python seemed to work mostly with designers that weren't known for being of the "total control" mindset like Steve Ritchie and Pat Lawlor. He worked with guys like Ousler and Mark Ritchie who took more of a team approach. Barry Ousler and Mark Ritchie may have been the "team leaders" but I doubt their hand in design was as close to 100% as the two mentiond above. One thing is for sure. I don't think there has been an art guy as heavily involved in the creation and design of pinball tables as Python Anghelo. [/QUOTE]
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