Hello -
I know this may sound a little strange, but I'm developing a control system for use with multiple games, and game systems, and I want to be able to use it with TPA.
I currently use the Mac version of TPA, and as a result, the keys are not (yet) configurable.
Currently, I have controls assigned for (4) flipper buttons (to accommodate Black Knight Magna-Save, and Starship Troopers Third flipper), a ball launch/plunger/start button (assuming that all three functions remain assigned to the same key), and (2) table shake buttons.
Is there anything I'm missing? (Assuming that camera angles, and table select functions remain mouse-driven)
I know this may sound a little strange, but I'm developing a control system for use with multiple games, and game systems, and I want to be able to use it with TPA.
I currently use the Mac version of TPA, and as a result, the keys are not (yet) configurable.
Currently, I have controls assigned for (4) flipper buttons (to accommodate Black Knight Magna-Save, and Starship Troopers Third flipper), a ball launch/plunger/start button (assuming that all three functions remain assigned to the same key), and (2) table shake buttons.
Is there anything I'm missing? (Assuming that camera angles, and table select functions remain mouse-driven)