Timothy Fries
New member
- Aug 17, 2013
- 1
- 0
Upon launching I get a non-fullscreen unadorned (no window chrome) white window on my desktop. No graphics visible, but I can hear the background music playing. Hitting any key or any controller button causes a crash. Deleting and reinstalling from Steam allows me to start up in some incredibly low resolution, but setting the resolution to anything and restarting causes the crashes to occur again. Did not experience the crash prior to the 0.010 update.
Windows 7 SP1, 64-bit; Core i5-3570K @ 3.40GHz; 16GB RAM; GeForce GTX 660 Ti (driver version 9.18.13.2049)
Contents of log.txt are as follows:
vs 0.010
Main Start
Init Steam
Init Achievements
Init Heap
Largest Memory Chunk = 615825408
Alloc Resource Heap
Init Resource Heap
Success
Alloc Object Heap
Init Object Heap
Success
Alloc Lua Heap
Init Lua Heap
Success
Alloc STL Heap
Init STL Heap
Success
DebugLine: FILE - Source\SavingLoading.cpp, LINE - 150
Init Game
IMemoryInterface - Allocate
IMemoryInterface - InitHeap
DebugLine: FILE - ..\..\..\..\Libraries\Source\Resource\Resource.c, LINE - 1564
DebugLine: FILE - ..\..\..\..\Libraries\SourceCPP\PinballFramework\Williams\LegacyFunctions.cpp, LINE - 531
Set display mode
Resolution = 1024x768
PixelFormat = 22
DepthFormat = 75
StencilBits = 8
Create DX9 Device
Create Device Success
Success
Open File Resource\Debugging.rez :
Success
Open File Resource\TestFX.rez :
Success
Open File Resource\BallObject.rez :
Success
Open File Resource\TableDefines.rez :
Success
Open File Resource\GUIMenuDefines.rez :
Success
Open File Resource\GUI_480.rez :
Success
Open File Resource\Fonts_480.rez :
Success
Open File Resource\GUI_ProVer_480.rez :
Success
Open File Resource\GUI_DLC.rez :
Success
Open File Resource\GUI_LCD.rez :
Success
Open File Resource\GenericEnv.rez :
Success
Open File Resource\TTotan.rez :
Success
Open File Resource\TRipleys.rez :
Success
Open File Resource\TTheaterOfMagic.rez :
Success
Open File Resource\TBlackHole.Rez :
Success
Open File Resource\TMediev.rez :
Success
Open File Resource\TBridePB.rez :
Success
Open File Resource\TCirqus.rez :
Success
Open File Resource\TFnHouse.rez :
Success
Open File Resource\TMonsterBash.rez :
Success
Open File Resource\TGorgar.rez :
Success
Open File Resource\TCreature.rez :
Success
Open File Resource\TKnight.rez :
Success
Open File Resource\TTaxi.rez :
Success
Open File Resource\THarleyDavidson.rez :
Success
Open File Resource\TGofers.rez :
Success
Open File Resource\TElviraPartyMonsters.rez :
Success
Open File Resource\TGenie.rez :
Success
Open File Resource\TScaredStiff.rez :
Success
Open File Resource\TVictory.rez :
Success
Open File Resource\TTwilightZone.rez :
Success
Open File Resource\TBigShot.rez :
Success
Open File Resource\TStarTrekTNG.rez :
Success
Open File Resource\TPinbot.rez :
Success
Open File Resource\TAttackFromMars.rez :
Success
Open File Resource\TWhirlWind.rez :
Success
Open File Resource\TDrDude.rez :
Success
Open File Resource\TFirepwr.rez :
Success
Open File Resource\TCentralPark.rez :
Success
Open File Resource\TCactusCanyon.rez :
Success
Open File Resource\TShuttle.rez :
Success
Open File Resource\TChampionPub.rez :
Success
Open File Resource\TAceHigh.rez :
Success
Open File Resource\TWhiteWater.rez :
Success
Open File Resource\TCentaur.rez :
Success
Open File Resource\TFlight2000.rez :
Success
Open File Resource\TGoinNuts.rez :
Success
Open File Resource\Objects.rez :
Success
Open File Resource\Overlays.rez :
Success
Open File Resource\Sound.rez :
Success
Open File Resource\GenTableSounds.rez :
Success
DebugLine: FILE - ..\..\..\..\Libraries\Source\PC\PC Bitmap.c, LINE - 128
DebugLine: FILE - ..\..\..\..\Libraries\Source\PC\PC Bitmap.c, LINE - 80
DebugLine: FILE - ..\..\..\..\Libraries\Source\Resource\Resource.c, LINE - 1591
DebugLine: FILE - ..\..\..\..\Libraries\Source\PC\PC Bitmap.c, LINE - 128
DebugLine: FILE - ..\..\..\..\Libraries\Source\PC\PC Bitmap.c, LINE - 80
DebugLine: FILE - ..\..\..\..\Libraries\Source\Resource\Resource.c, LINE - 1578
DebugLine: FILE - ..\..\..\..\Libraries\Source\PC\PC Bitmap.c, LINE - 128
DebugLine: FILE - ..\..\..\..\Libraries\Source\PC\PC Bitmap.c, LINE - 80
DebugLine: FILE - ..\..\..\..\Libraries\Source\Resource\Resource.c, LINE - 1591
DebugLine: FILE - ..\..\..\..\Libraries\Source\PC\PC Bitmap.c, LINE - 128
DebugLine: FILE - ..\..\..\..\Libraries\Source\PC\PC Bitmap.c, LINE - 80
DebugLine: FILE - ..\..\..\..\Libraries\Source\Resource\Resource.c, LINE - 1591
DebugLine: FILE - ..\..\..\..\Libraries\Source\PC\PC Bitmap.c, LINE - 128
DebugLine: FILE - ..\..\..\..\Libraries\Source\PC\PC Bitmap.c, LINE - 80
DebugLine: FILE - ..\..\..\..\Libraries\Source\Resource\Resource.c, LINE - 1578
Windows 7 SP1, 64-bit; Core i5-3570K @ 3.40GHz; 16GB RAM; GeForce GTX 660 Ti (driver version 9.18.13.2049)
Contents of log.txt are as follows:
vs 0.010
Main Start
Init Steam
Init Achievements
Init Heap
Largest Memory Chunk = 615825408
Alloc Resource Heap
Init Resource Heap
Success
Alloc Object Heap
Init Object Heap
Success
Alloc Lua Heap
Init Lua Heap
Success
Alloc STL Heap
Init STL Heap
Success
DebugLine: FILE - Source\SavingLoading.cpp, LINE - 150
Init Game
IMemoryInterface - Allocate
IMemoryInterface - InitHeap
DebugLine: FILE - ..\..\..\..\Libraries\Source\Resource\Resource.c, LINE - 1564
DebugLine: FILE - ..\..\..\..\Libraries\SourceCPP\PinballFramework\Williams\LegacyFunctions.cpp, LINE - 531
Set display mode
Resolution = 1024x768
PixelFormat = 22
DepthFormat = 75
StencilBits = 8
Create DX9 Device
Create Device Success
Success
Open File Resource\Debugging.rez :
Success
Open File Resource\TestFX.rez :
Success
Open File Resource\BallObject.rez :
Success
Open File Resource\TableDefines.rez :
Success
Open File Resource\GUIMenuDefines.rez :
Success
Open File Resource\GUI_480.rez :
Success
Open File Resource\Fonts_480.rez :
Success
Open File Resource\GUI_ProVer_480.rez :
Success
Open File Resource\GUI_DLC.rez :
Success
Open File Resource\GUI_LCD.rez :
Success
Open File Resource\GenericEnv.rez :
Success
Open File Resource\TTotan.rez :
Success
Open File Resource\TRipleys.rez :
Success
Open File Resource\TTheaterOfMagic.rez :
Success
Open File Resource\TBlackHole.Rez :
Success
Open File Resource\TMediev.rez :
Success
Open File Resource\TBridePB.rez :
Success
Open File Resource\TCirqus.rez :
Success
Open File Resource\TFnHouse.rez :
Success
Open File Resource\TMonsterBash.rez :
Success
Open File Resource\TGorgar.rez :
Success
Open File Resource\TCreature.rez :
Success
Open File Resource\TKnight.rez :
Success
Open File Resource\TTaxi.rez :
Success
Open File Resource\THarleyDavidson.rez :
Success
Open File Resource\TGofers.rez :
Success
Open File Resource\TElviraPartyMonsters.rez :
Success
Open File Resource\TGenie.rez :
Success
Open File Resource\TScaredStiff.rez :
Success
Open File Resource\TVictory.rez :
Success
Open File Resource\TTwilightZone.rez :
Success
Open File Resource\TBigShot.rez :
Success
Open File Resource\TStarTrekTNG.rez :
Success
Open File Resource\TPinbot.rez :
Success
Open File Resource\TAttackFromMars.rez :
Success
Open File Resource\TWhirlWind.rez :
Success
Open File Resource\TDrDude.rez :
Success
Open File Resource\TFirepwr.rez :
Success
Open File Resource\TCentralPark.rez :
Success
Open File Resource\TCactusCanyon.rez :
Success
Open File Resource\TShuttle.rez :
Success
Open File Resource\TChampionPub.rez :
Success
Open File Resource\TAceHigh.rez :
Success
Open File Resource\TWhiteWater.rez :
Success
Open File Resource\TCentaur.rez :
Success
Open File Resource\TFlight2000.rez :
Success
Open File Resource\TGoinNuts.rez :
Success
Open File Resource\Objects.rez :
Success
Open File Resource\Overlays.rez :
Success
Open File Resource\Sound.rez :
Success
Open File Resource\GenTableSounds.rez :
Success
DebugLine: FILE - ..\..\..\..\Libraries\Source\PC\PC Bitmap.c, LINE - 128
DebugLine: FILE - ..\..\..\..\Libraries\Source\PC\PC Bitmap.c, LINE - 80
DebugLine: FILE - ..\..\..\..\Libraries\Source\Resource\Resource.c, LINE - 1591
DebugLine: FILE - ..\..\..\..\Libraries\Source\PC\PC Bitmap.c, LINE - 128
DebugLine: FILE - ..\..\..\..\Libraries\Source\PC\PC Bitmap.c, LINE - 80
DebugLine: FILE - ..\..\..\..\Libraries\Source\Resource\Resource.c, LINE - 1578
DebugLine: FILE - ..\..\..\..\Libraries\Source\PC\PC Bitmap.c, LINE - 128
DebugLine: FILE - ..\..\..\..\Libraries\Source\PC\PC Bitmap.c, LINE - 80
DebugLine: FILE - ..\..\..\..\Libraries\Source\Resource\Resource.c, LINE - 1591
DebugLine: FILE - ..\..\..\..\Libraries\Source\PC\PC Bitmap.c, LINE - 128
DebugLine: FILE - ..\..\..\..\Libraries\Source\PC\PC Bitmap.c, LINE - 80
DebugLine: FILE - ..\..\..\..\Libraries\Source\Resource\Resource.c, LINE - 1591
DebugLine: FILE - ..\..\..\..\Libraries\Source\PC\PC Bitmap.c, LINE - 128
DebugLine: FILE - ..\..\..\..\Libraries\Source\PC\PC Bitmap.c, LINE - 80
DebugLine: FILE - ..\..\..\..\Libraries\Source\Resource\Resource.c, LINE - 1578
Last edited: