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Farsight Studios
The Pinball Arcade / Farsight Studios
Platform Specific
iOS
CV force close and no award for high score
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<blockquote data-quote="MadScience2006" data-source="post: 165370" data-attributes="member: 1356"><p>I doubt we'll ever know. CV is a table that's had numerous issues in the past and present (presently the HUD that I have to turn off at the beginning of every single game). It also runs differently and exhibits different bugs under different devices under the exact same iOS version and the exact same TPA version. For instance on my iPad 4 under iOS 7.1.2, I just played a game where the camera was locked to the table and did not scroll to the plunger when the ball was "saved". Also the second ball locked in the High Wire clicked against the first ball until the table was nudged...this is a past problem that keeps appearing/disappearing (I thought it was gone for good). I then played a CV game on my iPad mini Retina. It too is running iOS 7.1.2...the same TPA version as the iPad 4 (3.9.2). None of the issues on the iPad 4 mentioned above affected it. Go figure.</p><p></p><p>I believe a big part in this is the processor used in the iDevice. I know I had typically the same issues when I was using the iPad 3 vs the iPad 4 and the regular mini, before I got the mini Retina. I still have all these devices. They all have different processors and can exhibit different bugs from device to device, again under the same iOS & TPA version. It makes it VERY difficult (if not impossible) to try to isolate bugs & issues.</p><p></p><p>BTW, my iPad 4 under iOS 7.1.2 has never force closed after a CV game. This may have been a glitch specific to your device.</p></blockquote><p></p>
[QUOTE="MadScience2006, post: 165370, member: 1356"] I doubt we'll ever know. CV is a table that's had numerous issues in the past and present (presently the HUD that I have to turn off at the beginning of every single game). It also runs differently and exhibits different bugs under different devices under the exact same iOS version and the exact same TPA version. For instance on my iPad 4 under iOS 7.1.2, I just played a game where the camera was locked to the table and did not scroll to the plunger when the ball was "saved". Also the second ball locked in the High Wire clicked against the first ball until the table was nudged...this is a past problem that keeps appearing/disappearing (I thought it was gone for good). I then played a CV game on my iPad mini Retina. It too is running iOS 7.1.2...the same TPA version as the iPad 4 (3.9.2). None of the issues on the iPad 4 mentioned above affected it. Go figure. I believe a big part in this is the processor used in the iDevice. I know I had typically the same issues when I was using the iPad 3 vs the iPad 4 and the regular mini, before I got the mini Retina. I still have all these devices. They all have different processors and can exhibit different bugs from device to device, again under the same iOS & TPA version. It makes it VERY difficult (if not impossible) to try to isolate bugs & issues. BTW, my iPad 4 under iOS 7.1.2 has never force closed after a CV game. This may have been a glitch specific to your device. [/QUOTE]
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The Pinball Arcade / Farsight Studios
Home
Forums
Farsight Studios
The Pinball Arcade / Farsight Studios
Platform Specific
iOS
CV force close and no award for high score
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