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Thanks again Robert - you solved it in parallel :)


It worked quite well however I experienced tearing on the play field - typical vsync type issues.  I know I had that issue with Unity3d which similarly spans 2 screens in Fake Full screen mode and I solved it by enabling Aero.  That didn't seem to help last night however I was running out of time, so when I return tonight I will recheck as I might have messed with too many settings.  Luckily I have screenshots of all the old settings.  Cheers.


Good news that Mike will alert the management.  Cheers Mike.


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