BonzoGonzo
New member
- Jun 12, 2012
- 458
- 0
here is the mentioned quote from mike:
"I develop all the tables on Xbox first. Then they get ported to the other tables.
Because the graphics processor on PS3 is different than Xbox, it uses a different method for doing post processing. The Xbox version was submitted with the lighting blown out, before the PS3 versions lighting was done. After PS3 was done, we found better ways to do lighting on Xbox, but the game was already submitted and in the approval process from Microsoft.
The lighting is much better once the title update (and optional downloadable update) come out. Hopefully soon.
Features and gameplay are shared between Xbox and PS3. Lighting is separated cause they GPUs are different."
"I develop all the tables on Xbox first. Then they get ported to the other tables.
Because the graphics processor on PS3 is different than Xbox, it uses a different method for doing post processing. The Xbox version was submitted with the lighting blown out, before the PS3 versions lighting was done. After PS3 was done, we found better ways to do lighting on Xbox, but the game was already submitted and in the approval process from Microsoft.
The lighting is much better once the title update (and optional downloadable update) come out. Hopefully soon.
Features and gameplay are shared between Xbox and PS3. Lighting is separated cause they GPUs are different."