smbhax
Active member
- Apr 24, 2012
- 1,803
- 5
This table drives me nuts, and it isn't just because I haven't quite managed to beat that top local 25 million score yet; I don't really mind a score being tough to reach (I reached that 250,000 goal in Big Shot after weeks of trying, for instance, and that seemed much more out of reach), I just mind it not being fun. Aside from the usual bugs in the TPA conversion of course, I just don't like the design of the table--assuming the TPA version is reasonably faithful, which other posts here seem to indicate. Things I'm finding particularly un-fun:
- the voices! Oh man.
- lots of SDTM from the pops
- having to do those repetitive triple shots to the same three targets over and over (Gift of Gab, Magnetic Personality, and whatever the other one is called)
- the fact that none of those shots are very fun to make: only one is a real on-the-fly shot--that middle target--and of course that one can always be pretty drainy
- the way the shots that are fun to make--the ray, the mixmaster, the center alley, the right loop--are either shots that are not profitable at all and often deadly (center alley and right loop), or shots that are very rarely active for points and usually just waste time; heck, even the three shots you have to hit over and over are often useless because you've already hit them enough times--they could have done SO much more with the rules on this table to keep shots at least doing something fun or useful
- you go through all that work for the Mixmaster, which might be fun to watch (aside from TPA's camera zoom : p) except that the ball usually stays in there for only a second or so--although I've seen a post that suggested the real-life table keeps it in there slightly longer on average
- the colors! oh the tacky colors, children!
- the way the Dude level stays between games, so if I want to go for high score with that so-called Gazillion shot you get at the top Dude level--being someone who isn't yet getting through all the Dude levels in one game, generally--I have to trudge through multiple games just to get to the point where the big point shot is ready to trigger
All tables have a certain level of aggravation in them but the good ones have fun that outweighs it--I'm just not finding enough of that fun in Dr. Dude to outweigh the excessive amount of various aggravations it seems designed for. Gotta keep going for now, though--haven't quite beat that top 25 million local score yet. : P
- the voices! Oh man.
- lots of SDTM from the pops
- having to do those repetitive triple shots to the same three targets over and over (Gift of Gab, Magnetic Personality, and whatever the other one is called)
- the fact that none of those shots are very fun to make: only one is a real on-the-fly shot--that middle target--and of course that one can always be pretty drainy
- the way the shots that are fun to make--the ray, the mixmaster, the center alley, the right loop--are either shots that are not profitable at all and often deadly (center alley and right loop), or shots that are very rarely active for points and usually just waste time; heck, even the three shots you have to hit over and over are often useless because you've already hit them enough times--they could have done SO much more with the rules on this table to keep shots at least doing something fun or useful
- you go through all that work for the Mixmaster, which might be fun to watch (aside from TPA's camera zoom : p) except that the ball usually stays in there for only a second or so--although I've seen a post that suggested the real-life table keeps it in there slightly longer on average
- the colors! oh the tacky colors, children!
- the way the Dude level stays between games, so if I want to go for high score with that so-called Gazillion shot you get at the top Dude level--being someone who isn't yet getting through all the Dude levels in one game, generally--I have to trudge through multiple games just to get to the point where the big point shot is ready to trigger
All tables have a certain level of aggravation in them but the good ones have fun that outweighs it--I'm just not finding enough of that fun in Dr. Dude to outweigh the excessive amount of various aggravations it seems designed for. Gotta keep going for now, though--haven't quite beat that top 25 million local score yet. : P